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Win $30,000 in prizes with Cell your Flash Game contest

While the war between Adobe and Apple does not seem to cease (I have to say I am by Adobe’s side), Android mobile OS fully supports Flash.

So Flash Game License together with Adobe host a very special contest exclusively for members of FGL called Cell your Flash Game

Create or port a game for mobile Flash platforms and you could win fabulous prizes: we are talking about over $30,000 in cash and prizes and if you think contests only reward three or five games, you must know 150 games (yes, one hundred fifty) will win at least $100.

You can port your existing catalog, as long as your games are playable on Android devices, or you can create new games that take advantage of the special features of Android phones, such as the accelerometer and touchscreen.

new forum full of guides, FAQs, and support to help you take advantage of this new frontier. Adobe is providing us with the latest guidelines, APIs, and tools, and we’ll make them available to you here.

You can back-port your catalog, or you can create new games that take advantage of the special features of Android phones, such as the accelerometer and touchscreen.

The contest ends at 11:59:59pm UTC on September 6, 2010.

Refer to the official contest page for full information or to Mobile Flash Development forum to get started with Flash for Android OS programming.

I will help you with a couple of tutorials during next days.

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This post has 4 comments

  1. matakukos

    on July 13, 2010 at 3:43 pm

    Thats so great!

  2. Rafarel

    on July 13, 2010 at 6:20 pm

    I have no android phone to test my work on :’( How can we test the full screen & the gameplay without a phone ?

  3. Alexandre Colella

    on July 14, 2010 at 3:27 am

    Emanuele will win the prize! Hahaha!

  4. Chris

    on July 15, 2010 at 9:37 pm

    Hey Everyone,

    I suggest taking a look at the forum we created for the contest:

    http://www.flashgamelicense.com/view_forum.php?forum_id=29

    It has information on how to optimize your game and test it with or without a phone. Feel free to contact us as well.

    Thanks for the blog post, Emanuele!

    Chris
    Co-Founder FlashGameLicense.com