Create Box2D levels in a quick with Bison Kick

Some time ago I published a Basic Box2D editor using Flash movieclips.

Now it’s time to show you something way more interesting called Bison Kick by Jacob Schatz who runs the blog jacobschatz.com (bookmark it! It contains a lot of useful information).

It’s an online Box2D editor with live preview.

Besides it’s still under development, with more options to be added and a few bugs to be removed, it’s very fun and simple to use.

I tried to design a level to be used in a game like Totem Destroyer and I managed to export it both in AS3:

and in XML:

Then, creating a Box2D world from these data was really easy thanks to the snippet of code provided by Jacob:

… and this is what you’ll get:

This the same scene of the screenshot you can see at the beginning of this post.

Next time, I’ll show you how to generate the same thing reading an external XML, and how to add more features.

Download the source code.

  • Fighterlegend

    Awesome! This will come in user later on :P

  • Great, this may come in useful.

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  • Does anyone know of a C++/C parser for the generated XML ? want to know if I will have to write one myself

  • bumb0x

    good stuff, thnx

  • Great stuff!

    You said “Next time, I’ll show you how to generate the same thing reading an external XML, and how to add more features”

    I can’t seem to find this post. Did you ever get around to doing the followup?

  • Hi..good stuff, thanks.

    i tried this, working fine.Now i want to color these boxes and add some background image. could anyone please help me on this.i m new in Box2d..

    thanks in advance:)

  • so many lines!

  • Manasa

    Hi, I dont see BisonKick online level designer available now.. May i now when’s the next version coming out and if its already out where can i find it.

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