Complete game prototype using Flare3D and JiglibFlash

Emanuele Feronato on Apr 30, 2011 • 7 Comments

A 3D physics game prototype made with Flare3D and JiglibFlash

Alexa Rank under 20K!!!

Emanuele Feronato on Apr 27, 2011 • 8 Comments

The blog is in Alexa top 20,000. WOW!

Create a Flash Ball game with visual from above – Box2D version

Emanuele Feronato on Apr 26, 2011 • 4 Comments

How to make a Flash 2D ball game using Box2D engine

Packt announces exclusive discount offers on selection of Graphic Application books

Emanuele Feronato on Apr 22, 2011 • Leave a comment

Just until the end of April: packt has a series of discounts and promotions on its selection of Open Source Graphic Applications and Library books.

Wet Paint

Emanuele Feronato on Apr 21, 2011 • 8 Comments

Test drive of blog’s upcoming theme.

Create a Flash Ball game with visual from above – Flare3D version

Emanuele Feronato on Apr 20, 2011 • 5 Comments

How to make a Flash 2D ball game using Flare3D engine

The making of A Small Car, a 3D Flash game made with Flare3D

Emanuele Feronato on Apr 18, 2011 • 18 Comments

Christian Östman explains the workflow that brought A Small Car game to our monitors.

Pausing a Flash game or movie when there is a Timer event

Emanuele Feronato on Apr 14, 2011 • 1 Comment

How to effectively pause a Flash game or movie when you have to deal with a Timer event and just stop/start timers is not enough.

The new theme – first screenshot

Emanuele Feronato on Apr 12, 2011 • 9 Comments

The first screenshot of my upcoming theme to redesign this blog.

Executing php inside a WordPress widget without any plugin

Emanuele Feronato on Apr 11, 2011 • 11 Comments

A quick snippet of code to allow Text widgets to execute php code without using any plugin.

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