Create a terrain like the one in Tiny Wings with Flash and Box2D – adding textures

Emanuele Feronato on Aug 26, 2011 • 15 Comments

You already know how to create, scroll, and make a car run over a Tiny Wings terrain. Now it’s time to learn how to add your own textures.

Step by step creation of a Box2D car/truck with motors and shocks

Emanuele Feronato on Aug 22, 2011 • 13 Comments

Creation of a realistic Box2D car/truck with motors and shocks in seven easy steps.

Play GuessNext for iPhone, a web app game powered by jQuery Mobile

Emanuele Feronato on Aug 17, 2011 • 9 Comments

My first web app game for iPhone is GuessNext, powered by jQuery Mobile. Play it and give feedback.

Play Pod Training – and also play Mass Effect 3 once released!

Emanuele Feronato on Aug 15, 2011 • 7 Comments

Play Pod Training, the first Cognitive Interactive Application launched on Mass Effect 3 official site.

4 steps to turn your Flash Arcade site into a two million visitors/month portal

Emanuele Feronato on Aug 10, 2011 • 23 Comments

How to create a Flash Arcade portal from scratch and get it to 2,000,000 visitors/month. By Michael Edlavitch

Slicing, splitting and cutting objects with Box2D – part 4: using real graphics

Emanuele Feronato on Aug 5, 2011 • 14 Comments

Fourth part by Antoan Angelov, code improvement and the capability of slicing BitmapData objects

Create a terrain like the one in Tiny Wings with Flash and Box2D – Adding a car

Emanuele Feronato on Aug 3, 2011 • 17 Comments

When Tiny Wings meets an old school cart game