Flare3D 2.0 + Flare3D Physics overview
If Flare3D 2.0 is not enough, you can add 3D physics to your games with Flare3D Physics
If Flare3D 2.0 is not enough, you can add 3D physics to your games with Flare3D Physics
How to use StencylWorks to manage saved games as the player progresses through the levels
An experiment to port Stringy engine to iPhone using Adobe Flash Professional CS5.5
Mobile version of the string avoider prototype made with Corona by Christian Wisniewski
Play Stringy, beat all 40 levels as fast as you can to earn all 120 white stars.
Learn how to create a select level screen in less than five minutes with StencylWorks
Some real world numbers about the importance of reusing your code as much as you can.
I am showing you how to make Box2D objects explode like cluster bombs. Warning: REAL explosions!!
Second part of the StencylWorks tutorial, covering intro scenes, centered text with custom fonts, improved character walking and jumping