Making an in-game tutorial with StencylWorks

Emanuele Feronato on Jan 31, 2012 • 5 Comments

Learn how to make in-game tutorials with StencylWorks, making your player “read” the signs placed around a level

Play Slingy, my latest Flash game, on Hairy Games

Emanuele Feronato on Jan 27, 2012 • 8 Comments

Play Slingy, my latest physics Flash Game sponsored by Hairy Games

The concept behind Stringy Flash game: determine if a Sprite is inside a lasso

Emanuele Feronato on Jan 25, 2012 • 6 Comments

Collect stuff drawing a lasso around it like in Stringy Flash game

Make the player die after a long fall with StencylWorks

Emanuele Feronato on Jan 23, 2012 • 5 Comments

Learn how to make a StencylWorks platform game featuring death for falling from high places

Create REAL explosions with Box2D – adding textures

Emanuele Feronato on Jan 17, 2012 • 10 Comments

Real Box2D explosions, now with textures. The final step.

Attend the Flash Gaming Summit 2012 with a 15% OFF!

Emanuele Feronato on Jan 11, 2012 • 2 Comments

The Flash Gaming Summit is the leading annual one-day conference dedicated to fostering the growth and success of the Flash games community. Now you can attend it with a 15% OFF!

Develop double jump behavior in StencylWorks

Emanuele Feronato on Jan 10, 2012 • 9 Comments

Learn how to make a double jump behavior with StencylWorks. Very useful for your platform games.

One game, many frameworks

Emanuele Feronato on Jan 3, 2012 • 1 Comment

Ever wanted to build a mobile game using a framework? Roger Engelbert built a guide to do it with four different frameworks!