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Toony Flash game prototype ported to iPhone using Corona SDK

Yesterday I blogged about Toony Flash game and I said it would be interesting to port the game to mobile devices.

Some hours later, Jason Ian Green from PodWork sent me the Corona SDK version of the prototype I made with AS3.

This is what you’ll get:

and this is main.lua file, with the complete script:

You can also download the entire project to compile it on your own on Corona SDK.

If anyone wants to continue with the porting, I will be happy to host it on the blog.

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This post has 3 comments

  1. Jason Green

    on April 17, 2012 at 5:27 pm

    Glad to help out, you have given so many great tutorials, I thought it was time to give something back. To anyone who wants to use this code, beware that I didn’t have time to perfect the drag and drop functionality and I think objects can get left behind if you move to fast. There are probably a whole bunch of great drag and drop corona tutorials and classes out there so shouldn’t be a problem.

  2. Joao

    on April 18, 2012 at 2:07 pm

    Hey, this is nice!

    You’ll write tutorials about Corona?

    Thanks.

  3. Toony Flash game prototype ported to iPhone using Corona SDK – Emanuele Feronato « eaflash

    on April 19, 2012 at 9:25 am

    […] on http://www.emanueleferonato.com Share this:TwitterFacebookLike this:LikeBe the first to like this […]

Thank you for the download!!

I hope you will find it useful and make something interesting out of it

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Learn how to make a successful commercial Flash game from a real world example: get the fully commented source code of Globez, a Flash game played millions of times which generated a four figure income. Limited copies available.

Get it now

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