Toony Flash game prototype ported to iPhone using Corona SDK

Emanuele Feronato Game design, iPhone, Users contributions

Yesterday I blogged about Toony Flash game and I said it would be interesting to port the game to mobile devices.

Some hours later, Jason Ian Green from PodWork sent me the Corona SDK version of the prototype I made with AS3.

This is what you’ll get:

and this is main.lua file, with the complete script:

You can also download the entire project to compile it on your own on Corona SDK.

If anyone wants to continue with the porting, I will be happy to host it on the blog.

Want to learn more? Learn by example!

Get the full commented source code of an actual commercial cross platform HTML5 game!!

Comments 3

  1. Jason Green

    Glad to help out, you have given so many great tutorials, I thought it was time to give something back. To anyone who wants to use this code, beware that I didn’t have time to perfect the drag and drop functionality and I think objects can get left behind if you move to fast. There are probably a whole bunch of great drag and drop corona tutorials and classes out there so shouldn’t be a problem.

  2. Pingback: Toony Flash game prototype ported to iPhone using Corona SDK – Emanuele Feronato « eaflash

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