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Dungeon Raid iPhone game engine made with Flash and AS3 – bug solved and more

Some days ago I posted the Dungeon Raid iPhone game engine made with Flash and AS3 but unfortunately it suffered of a little bug in the backtracking engine.

It was just one missing line, line 68 in the following script:

Moreover, I added eight new frames to Path movieclip in order to show the arrow at the end of the path like in the original game.

Enjoy:

…and download the source code.

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This post has 4 comments

  1. Dungeon Raid iPhone game engine made with Flash and AS3 – bug solved and more – Emanuele Feronato « eaflash

    on July 18, 2012 at 10:04 am

    [...] on http://www.emanueleferonato.com Share this:TwitterFacebookLike this:LikeBe the first to like [...]

  2. codeBeast

    on July 18, 2012 at 11:30 am

    Hi – excellent as always but are you going to post the rest of the code for the game with some example graphics?

  3. jj

    on July 18, 2012 at 10:20 pm

    @codeBeast – why don’t you try to figure out some of it on your own? You’ll never learn if you just copy and paste. It’s all almost done – you just have to add some simple logic.

    This site is terrible as a “tutorial” site for beginners. Not much explanation, just “here’s some code!”, allowing newbies to just be “hey, look, I made a game (not really)! I feel really cool, even though I just copy-and-pasted, and know nothing!”

  4. Azul

    on August 1, 2012 at 1:25 pm

    @jj not really, what you are saying only applies to “copy-paste”ers, I had no programming knowledge, yet I learned how to make a game from scratch and I’m 14 years old, what I’m trying to say is that this site is a great tutorial site, but as you said, It’s really really hard for beginners(I know because I was one),There are a few beginner friendly sites but they don’t teach as much as this.