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Create cross-platform application and games with Dreemchest

Today I want to show you a development engine called Dreemchest.

While still under development, it already offers a wide range of interesting features such as:

1) Cross platform exporter. You can build for Windows, MacOS, iOS, Android and Flash
2) WYSIWYG editor, where you can manage assets, create levels and setup physics
3) Create UI for you game right in Adobe Flash IDE and put into the game
4) Built-in localization support
5) Simple Lua-scripting

You can benefit of the full open beta both for Mac and Windows, while I am playing with it in order to write a full review during next days.

Dmitry also got inspiration from my video showing the creation of a Concentration game in 22 minutes using Stencyl and made the same thing using DreemChest.

The engine looks absolutely promising and I liked the palette used for the scripting, probably inspired by Aptana Studio.

Expect a detailed review soon.

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This post has 6 comments

  1. Flopsie

    on August 30, 2012 at 12:53 pm

    Looks interesting

  2. Hebert Phillipe

    on August 31, 2012 at 2:58 am

    Hi Emanule,

    Some news about your box2D book?
    I waited all the august month before come
    back here ask you about the book.

    Please, good news?

  3. Emanuele Feronato

    on August 31, 2012 at 5:25 pm

    It’s in production stage right now. This actually is a good news

  4. Anthony

    on September 1, 2012 at 8:54 pm

    Hi Emanule, nice read and looks very interesting.

    Thanks!

  5. Idrees

    on October 11, 2012 at 12:56 am

    Hmm the engine looks pretty advanced but that logo is quite like Stencyl’s…

  6. Snakehead

    on November 15, 2012 at 6:36 am

    >to Idrees

    or Scirra’s Construct