Build 10 classic Flash games and learn game development along the way with this ultra-fast paced game development course.

If you love this blog, this is the book for you.

Buy the book

Get the source code of 12 commercial Flash games, which have been loaded more than 50 million times!

Learn from real world successful examples.

Get it now

Box2D for Flash Games teaches you how to make Flash physics games from scratch with the most advanced features.

Create the new Flash game smashing hit.

Buy the book

Box2D for Flash Games is available for pre-order

Before the summer I announced I was going to write a Box2D book which would be available by the end of the summer.

With a slight delay, and proudly not on my side, I am happy to announce Box2D for Flash Games will be actually published next month and is available for pre-order.

While you are reading this post, I am finetuning some chapters and fighting with Packt Publishing guys which would like me to reduce the page count.

Physics games are getting more and more popular, and Box2D is the best choice if you are looking for a free, stable and robust library to handle physics. With Box2D you can create every kind of 2D physics game, only coding is not the fun part, but the game itself.

Box2D for Flash Games will guide you through the process of making a Flash physics game starting from the bare bones and taking you by hand through complex features such as forces, joints and motors. As you are learning, your game will have more and more features, like the physics games you are used to playing.

The book analyzes two of the most played physics games, and breaks them down to allow readers to build them from scratch in a step-by-step approach.

By the end of the book, you will learn how to create basic primitive bodies as well as complex, compound bodies. Motors will give life to cars, catapults and siege machines firing bullets, while a complete collision management will make your game look even more realistic.

If you want to make full Flash games with physics, then Box2D for Flash Games will guide you through the entire process of making a Flash physics game.

I tried to explain everything you would like to know and which cannot be find around the web, or at least not as well explained as I did in the book. Moreover, I did not explain a single line of code which is not related to Box2D, to ensure the maximum focus on Box2D development, so if you are a beginner I recommend to also buy my first book Flash Game Development by Example which explains the creation of 10 classic games from scratch.

If you are a fan of this blog or you want to dive into Box2D world, you should absolutely buy Box2D for Flash Games.

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This post has 21 comments

  1. ChrisM

    on September 27, 2012 at 11:57 pm

    Sounds awesome!

    I actually used some of your box2d tutorials to start with working with box2d for my android game (https://play.google.com/store/apps/details?id=com.ackmi.fluffles)

    So it’s nice in the fact that it’s not just a flash box2d book- it is also a pure box2d book.

    Box2d is nice, since it has been ported to pretty much every language. And flash is nice because you can see results on the screen in almost no time compared to other languages.

    Very much looking forward to it! Was planning on adding more complicated mechanics (like motors, joints, compound objects) to the game above when I had looked through more of your tutorials- so the book will save me lots of time!

    Tell packtpub that we need as many pages as you’re willing to write! :D

    You can’t wait so long before writing your next book ;)

  2. Steve

    on September 28, 2012 at 3:03 am

    Ordered. Really appreciate your website.

    “While you are reading this post, I am finetuning some chapters and fighting with Packt Publishing guys which would like me to reduce the page count.”

    I hope they will see the error of their ways and at least make the full book available online or allow you to put the material up on your website.

  3. Seke1412

    on September 28, 2012 at 5:37 am

    I’m waiting for your book for months, please don’t reduce any tiny character :(

  4. Box2D for Flash Games is available for pre-order – Emanuele Feronato « eaflash

    on September 28, 2012 at 2:37 pm

    [...] on http://www.emanueleferonato.com Share this:TwitterFacebookLike this:LikeBe the first to like [...]

  5. zedia.net

    on September 28, 2012 at 3:50 pm

    Haha I’m in the same process with Packt too, revisions are really hard on the ego, can’t believe you went through this process twice! I’m not writing another book for 10 years. Anyway congrats mate!

  6. Mark

    on September 28, 2012 at 7:43 pm

    Pre-ordered with eBook bundle too!

    Top-down box2d I’d love to see – simple vehicle mechanics if possible – drift/slide/collisions.

  7. ömür kazanç

    on September 28, 2012 at 8:38 pm

    very very good :)

  8. MC

    on September 28, 2012 at 9:12 pm

    Good luck!

  9. ScotChoc

    on October 3, 2012 at 6:22 pm

    Hello, I already pre-ordered mine, pending the arrival of my book to the new continent. Greetings!

  10. Lucas Gonzaga

    on October 3, 2012 at 8:57 pm

    It will be available in pdf? If yes, how can I buy it? Thanks and congratulations!

  11. fjckls

    on October 9, 2012 at 8:14 am

    Yes, pre-ordered and impatiently awaiting…!

  12. Flashgames

    on October 10, 2012 at 6:43 am

    Sweet i like games that make me think going to buy this one..

  13. Anton Epple

    on October 10, 2012 at 9:42 am

    Just preordered your book. I really enjoy reading your blog!

  14. RockLeo

    on October 11, 2012 at 1:14 pm

    I’m having problems with the paypal payment. Everytime I click in “pay now” the site returns to the checkout page. I want that book!

  15. Rafael Lima

    on October 26, 2012 at 6:06 am

    Release date in ebook?

  16. RockLeo

    on October 29, 2012 at 1:58 am

    Any news about the book? I can wait to start reading it.

  17. Amer

    on October 29, 2012 at 12:47 pm

    any updates regarding the publish date?

  18. Carlos Ribeiro

    on November 14, 2012 at 8:21 pm

    On last days the publish date announced by amazon.uk it was 14/11/2012, today i visit amazon.uk the page of book show Temporarily out of stock. :(
    Any news about release date?

  19. Emanuele Feronato

    on November 15, 2012 at 12:16 pm

    It’s currently being printed. A matter of days.

  20. Carlos Ribeiro

    on November 15, 2012 at 4:47 pm

    :) Thanks Emanuele.

  21. Marc Holman

    on December 8, 2012 at 4:52 am

    There seems to be an error in the code on page 54. Even running the source code downloaded from packt I still get cannot access a property of a null object rerference.