Breakout prototype made with Dreemchest

Emanuele Feronato Box2D, Game design

This prototype comes directly from Dmitry Sovetov, the brain behind Dreemchest. It’s a breakout prototype ready to be published as a standalone Windows/Mac game or as an Android/iOS game.

All starts from the visual editor

Then it’s just a matter of writing some lines of code, for the main class:

for the ball:

the block:

and obviously the pad:

That’s 72 lines of code, and you’re ready to run your mobile breakout, thanks to Dreemchest power.

Download the project source.

Want to learn more? Learn by example!

Get the full commented source code of an actual commercial cross platform HTML5 game!!

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