Learning Stencyl 3.x Game Development: Beginner’s Guide

Emanuele Feronato Game design, Reviews, Stencyl

You all should know Stencyl. It’s a quick and intuitive tool which allows you to create cross-platform games with no coding if you are a beginner, or to easily create game prototypes which you’ll improve by coding if you are an experienced programmer.

Using Stencyl I made Circle Chain for iOS and Globez for iOS, you know I only suggest tools I actually use.

And I guess I am not the only one since Stencyl was used to create games like Impossible Pixel, which reached #1 most downloaded app in 9 Countries!

With the upcoming version 3 of Stencyl, you can’t miss Learning Stencyl 3.x Game Development: Beginner’s Guide.

This book will guide you through all the important steps required to develop and publish your video game. Starting with the installation and testing of the Stencyl toolkit, you will very quickly advance to the fun and exciting process of creating a playable game. The step-by-step tutorials will guide you from a blank screen, right through to giving your game that final polish and sharing it with the rest of the world.

Whilst developing your feature-complete video game, you will learn how to easily detect collisions in your game using Stencyl’s built-in physics engine. You’ll discover how to use the powerful animation tools included in Stencyl’s toolkit, and you’ll find out how to make your game shine with sounds and visual special effects. You will also discover how Stencyl makes it easy to utilize the touch-screen and accelerometer features of smartphones and tablet computers.

You will learn all the essential skills required to develop a video game including, among other things:

* Installing and testing the Stencyl game development toolkit.
* Rapidly creating your game using Stencyl’s drag and drop gameplay designer.
* Detecting and responding to collisions using Stencyl’s built-in physics engine.
* Creating customized game-play using Stencyl’s intuitive instruction-block system.
* Animating objects in your game and modifying them with Stencyl’s built-in image editor.
* Fine-tuning your game and turning it into a professional product.
* Adding sound-effects and a soundtrack to your game.
* Implementing some of the special features of smartphones and tablets.

Buy Learning Stencyl 3.x Game Development: Beginner’s Guide and speed up your game-development process.

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Comments 6

  1. Innes Borkwood

    Hi Emanuele. As the author of this book, I’d like to thank you for making this entry in your blog! If you haven’t received a review copy yet, please get in touch, and I’ll arrange for one to be sent to you.

    George, I look forward to reading your review – please let me know if you have any questions (see below for contact details).

    If anyone has any questions about the book, or would like more information, they can visit the Packt Publishing web site, or the book’s micro-site at http://www.TheStencylBook.com (where you’ll also find a free chapter to download).

    Alternatively, to receive a direct response from me, please visit the book’s dedicated subforum over at Stencyl.com: http://community.stencyl.com/index.php/board,110.0.html

  2. Pingback: Developer Interview – Rain Pohlak | For Devs By Devs

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