Create HTML5 Vertical Endless Runner cross platform games

Using Phaser framework and other FREE software
Endless runner games are gaining more and more popularity and they are really easy to code.
I will take you by hand through the creation of a complete HTML5 vertical endless runner cross platform game with a lot of features and room for customization.
100 pages + 31 source code examples with a free update to come in a few days.

New minibook released: Create HTML5 vertical endless runner cross platform games

Emanuele Feronato Game design, HTML5, Javascript, Monetize, Phaser

Some months ago I released my first indie minibook From null to full HTML5 cross platform game just to test the differences between writing a book for a publisher Vs self publishing a book and I was really surprised how good it performed and for the awesome feedback I received.

Today I am ready to show a brand new minibook about a topic I am sure you will find really interesing: Create HTML5 vertical endless runner cross platform games.

I am calling it “minibook” but it’s not that “mini” since it already counts 143 pages, with more to come with free updates about a game trend which is gaining more and more popularity.

As the title suggests, I will take you by hand through the creation of two endless runner games like Rise Above and 2 Cars using Phaser framework, not only showing you how to code any single feature of both games, but even adding room for improvement and customization.

Do you want to have a look at the games you are learning to make? They are the remake of the iOS blockbuster Rise Above game by Norman Rozental and 2 Cars by Ketchapp Studio. You may need to click or tap on the games to make them start

During these months I published more than 130 Phaser tutorials and prototypes – not to mention my previous book – but this is the most detailed guide about the making of a game.

Through 143 pages and 48 source code examples you will learn even the smallest detail in the making of a vertical endless runner game, have a look at the content:

By the end of the book, you will have two complete vertical endless runner games made by you, and a lot of experience in game development.

I tried to put all the experience I made in the making of my previous books into this one, and I am sure you will find it easy and useful. I am sure you won’t find a book covering more in depth the creation of these kind of games.

The book is for every audience, from novice JavaScript users which will be taken by hand to advanced developers looking for some tricks using Phaser framework.

Create HTML5 vertical endless runner cross platform games book + source codes
For as low as $14.99 you can get this minibook, all source codes, help the blog and receive free updates!

2 books pack
And if you want more knowledge, I made a special promotion: you can get this book + my previous book From null to full HTML5 cross platform game for only $18.99, which means one book is 50% OFF
Ultimate HTML5 pack
And with an extra discount you can also have my whole HTML5 commercial collection with this book + my previous book From null to full HTML5 cross platform game + the complete and commented source code of HTML5 commercial game Globez for $33.99 which means one book is for free!
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From null to full HTML5 cross platform game

I will take you by hand from the bare bones of JavaScript programming through the creation of a full cross platform HTML5 game, with detailed explainations and source code.

If you don't know where to start, then From null to full HTML5 cross platform game is the book for you.

Comments 28

    1. Post
      1. Yushunzheng(

        Hello, I has paid for your Ultimate HTML5 pack successfully, but did not receive your automate email in my QQ Email(, I am from Shanghai, China, I has sent an email to you. I hope I can get your book and source code Over the next few days. thanks ^_^

        1. Post
  1. Matthew

    Hi Emanuele,

    Thanks for creating this tutorial/book, I purchased it last week. I have one query, though. In the section “Using swipe to move back the ship” the implementation doesn’t move the ship back. In fact, even in your demo above that never happens when swiping.

    Am I missing something, or does that feature not actually work?

    thanks in advance,

    1. Post
        1. Matthew

          The game works fine, the only bit that I have never seen the the ship traveling back down the screen when I swipe the mouse.

        1. Post
          1. Matthew

            Ahh ok, by holding and dragging the mouse it works in your demo above (I was click swiping). Now to figure out why I am not getting that same response in my implementation following your book. Thanks for the feedback Emanuele, I’ll go and recheck all my code.

  2. Post
  3. Nikola

    Hey Emanuele,

    I would just like to ask when does the promotion end? I can’t buy right now, but will in few days, and I don’t want to miss it.


    1. Post
      Emanuele Feronato

      Hello Nikola. It’s not a promotion, the book keeps the price until it’s updated, and readers who purchased the book will always receive free updates. At any update the price raises a bit, and probably first update will be ready by the end of january, so I think you have time.

        1. Post
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    1. Post
  5. Mihails Tumkins

    Hi, just bought your book, received paypal confirmation but did not got the book.
    I’ve checked spam folder and also wrote you an email about issue.

    Could please provide the book in reasonable timeframe.

    Thank you.

    1. Post
        1. Post
          Emanuele Feronato

          I wrote with two different emails right now. I am really sorry for this delay, it surely depends on the mailing server. Please check your email

  6. leyva

    I have a question about your books.

    I am currently taking flash and learning action script 3.0.

    1) Are your books based on flash or different software and if it is different softwares which ones are they?

    2) Will the books help me now in my learning action script and building games in Flash?

    I am planning on taking C++ or java next semester.

    Thank you so much for your time :)
    Have a lovely day… Ciao.

    1. Post
      Emanuele Feronato

      This minibook covers HTML5 and Phaser. I would suggest you to start using HTML5 as at the moment it has a brighter future and support than Flash and AS3

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