Create HTML5 Vertical Endless Runner cross platform games

Using Phaser framework and other FREE software
Endless runner games are gaining more and more popularity and they are really easy to code.
I will take you by hand through the creation of a complete HTML5 vertical endless runner cross platform game with a lot of features and room for customization.
100 pages + 31 source code examples with a free update to come in a few days.

HTML5 Knightfall game engine powered by Phaser – Adding the player and the key to unlock the door

Emanuele Feronato Game design, HTML5, Javascript, Phaser

If you liked the rotating SameGame engine that I used to build the HTML5 Knightfall game engine powered by Phaser, you will be happy to see this new step in the series, as we are going to add the knight (the player itself), a locked door, a key to unlock the door and the unlocked door to escape.

Look:

Playing using SameGame rules, removing tiles and rotating the field, you have to collect the key making the knight be right above it. Then the door will unlock, and you’ll have to reach the door in the same way, making the knight be right above it.

The source code starts to be huge for a tutorial, and while it’s still commented, it really needs a better explanation so I think I will make a minibook deeply explaining how to create a complete game like this.

Anyway, the source code is fully commented:

You can also download the source code and play with it.

From null to full HTML5 cross platform game

I will take you by hand from the bare bones of JavaScript programming through the creation of a full cross platform HTML5 game, with detailed explainations and source code.

If you don't know where to start, then From null to full HTML5 cross platform game is the book for you.

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