Create HTML5 Vertical Endless Runner cross platform games

Using Phaser framework and other FREE software
Endless runner games are gaining more and more popularity and they are really easy to code.
I will take you by hand through the creation of a complete HTML5 vertical endless runner cross platform game with a lot of features and room for customization.
100 pages + 31 source code examples with a free update to come in a few days.

Phaser 2.6.2 to be the last official release, Phaser CE released, Phaser 3: Lazer on the horizon

Emanuele Feronato Game design, HTML5, Javascript, Phaser

Great news for Phaser users, developers and enthusiasts: Richard Davey, the mind behind this awesome framework, officially quit Phaser 2 development to focus on a completely rebuilt engine at the moment known as Phaser v3 but which will probably be released as Lazer.

These are great news because while we have a robust official release, the CE – Community Edition – will continue to evolve thanks to community support leaving Richard free to spend his time on Phaser v3.

At the moment Phaser CE has been updated to 2.7.1, thanks to the continue work of the community.

As a blogger, I will continue to post examples and tutorials about Phaser, and will continue to do it with Lazer too. I am about to launch a new site which will contain all the examples and source codes you will find on the blog updated to the latest official version – 2.6.2 – as well as ported to Lazer.

I bet 2017 will be the greatest year for Phaser, so stay tuned and follow the development.

You can find the source code and the docs about Phaser CE at the official GitHub page.

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From null to full HTML5 cross platform game

I will take you by hand from the bare bones of JavaScript programming through the creation of a full cross platform HTML5 game, with detailed explainations and source code.

If you don't know where to start, then From null to full HTML5 cross platform game is the book for you.

Comments 2

  1. Marcio Andrey Oliveira

    I love the posts where you use the Phaser as the framework, but I miss posts about cocos2d-js.

    I bought your book Learning Cocos2d-JS Game Development and I liked it a lot.

    I was expecting more “love” to cocos2d-js.

    Aren’t you planning to write new tutorials about it ? About the cocos creator?


    1. Post

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