Create HTML5 Vertical Endless Runner cross platform games

Using Phaser framework and other FREE software
Endless runner games are gaining more and more popularity and they are really easy to code.
I will take you by hand through the creation of a complete HTML5 vertical endless runner cross platform game with a lot of features and room for customization.
100 pages + 31 source code examples with a free update to come in a few days.

HTML5 deck of cards management – a first, simple game

Emanuele Feronato Game design, HTML5, Javascript, Phaser

Finally the first prototype of a game built upon a HTML5 is ready to be played. Given a card, you simply have to guess if next card is higher or lower, with aces considered the lowest (value of 1) and kings being considered the highest (value of 13).

I already made a similar game in 2007, it was called GuessNext and later in 2011 I ported it to mobile phones using jQuery Mobile.

Swipe controls and an “how to play” mode complete the prototype. Here it is:

Simply swipe up if you think next card will be higher than current card, and swipe down if you think next card will be lower than current card. You will keep on playing until you select the wrong answer, then the game restarts.

If you have a mobile device, you can play the game from this link.

The source code is less than 150 lines, still uncommented but fairly easy to understand:

Next time you’ll see this prototype turned into a fully functional game, meanwhile download the source code.

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From null to full HTML5 cross platform game

I will take you by hand from the bare bones of JavaScript programming through the creation of a full cross platform HTML5 game, with detailed explainations and source code.

If you don't know where to start, then From null to full HTML5 cross platform game is the book for you.

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  1. Pingback: HTML5 deck of cards management – a first, simple game – Javascript World

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