Create HTML5 Vertical Endless Runner cross platform games

Using Phaser framework and other FREE software
Endless runner games are gaining more and more popularity and they are really easy to code.
I will take you by hand through the creation of a complete HTML5 vertical endless runner cross platform game with a lot of features and room for customization.
100 pages + 31 source code examples with a free update to come in a few days.

Save the date!! The Construct 3 public beta starts on March 28

Emanuele Feronato Construct, Game design, HTML5

You know I can’t wait to put my hands on Construct 3, and finally we have a date: initially announced to be in early April, public beta will start on March 28.

According to the official blog entry, initially, the public beta will be limited to just the free edition to get as much broader testing as possibile to ensure everything is stable, with subscriptions to go on sale a bit later, then the full launch of Construct 3 as a finished product expected by the end of summer 2017.

Let’s make a small recap of what Construct 3 is expected to be:

A browser-based editor: starting Construct 3 is as simple as visiting a web page, although you can continue to work away while offline. Moreover, there will be desktop builds of Construct 3 to cover the surprisingly few features that can’t be achieved in a browser — such as using folder-based projects, and launching external programs.

An editor which can be used anywhere: on Windows, macOS, Linux, Chromebooks and — in an industry first — on Android.

Cloud save which allows you to simply walk up to any new device, open Construct 3 in the browser, log in and open your project. No fuss with installers, permissions, transferring files, or configuring addons.

Live Previews to get an instant interactive preview of objects.

We’ll see on March 28 with the first Construct 3 tutorial, quite excited about it.

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From null to full HTML5 cross platform game

I will take you by hand from the bare bones of JavaScript programming through the creation of a full cross platform HTML5 game, with detailed explainations and source code.

If you don't know where to start, then From null to full HTML5 cross platform game is the book for you.

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