Create HTML5 Vertical Endless Runner cross platform games

Using Phaser framework and other FREE software
Endless runner games are gaining more and more popularity and they are really easy to code.
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100 pages + 31 source code examples with a free update to come in a few days.

HTML5 “Down the Mountain” prototype updated to Phaser CE 2.8.1 adding tap controls and smoother player movement

Emanuele Feronato Game design, HTML5, Javascript, Phaser

About two years ago I released the latest part in my Down the Mountain prototype.

At that time the game was performing very well. Today I saw my daughter playing on her brand new iPad Pro and I said “hey I made a prototype of that game”.

So I decided to continue in the making of the game, and the first thing I did was updating Phaser to the latest version, adding tap controls rather than old boring arrow keys controls and making player and camera movements faster and smoother.

Let’s have a look at the game:

Run down the mountain by tapping to the left or right half on the vancas, see how the mountain scrolls and how higher mountain blocks are removed from the game. Also, I don’t let the player move down the canvas too much, in this case I just increase scrolling speed.

I really recommend you to have a look at previous steps to see how the “mountain” actually is a series of hexagons and the fake “jump” movement is made with a Bezier curve.

I am publishing the source code, more optizmization has to be made, starting from an object pooling. Then we’ll start adding enemies and stuff. And comments of course.

It was really a nice surprise to see how this game is still fun, download the source code while you wait for next steps.

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From null to full HTML5 cross platform game

I will take you by hand from the bare bones of JavaScript programming through the creation of a full cross platform HTML5 game, with detailed explainations and source code.

If you don't know where to start, then From null to full HTML5 cross platform game is the book for you.

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