HTML5 version of zNumbers game made with Phaser – all original levels added

In this second post of the series about zNumbers, I added all the original 10 levels as well as a restart button. I am also writing a level generator but I am not quite satisfied about the layout it returns, I think the best way to design levels for this game is mixing manual and algorithmic generation.

I’ll sort it out, as usual, meanwhile have a look at the game with 10 levels:

Tap/touch a number then tap/touch a destination. Will you be able to move all numbers once? If you have a mobile phone, have a go directly at this link.

The source code keeps being completely commented so it should be easy for you to understand ohw it works:

If you manage to design a couple of levels, just send them to me and I’ll add them to the game, meanwhile download the source code.