Create HTML5 Vertical Endless Runner cross platform games

Using Phaser framework and other FREE software
Endless runner games are gaining more and more popularity and they are really easy to code.
I will take you by hand through the creation of a complete HTML5 vertical endless runner cross platform game with a lot of features and room for customization.
100 pages + 31 source code examples with a free update to come in a few days.

Goodbye AS2…

Emanuele Feronato Actionscript 2, Flash

If you noticed, my last post about AS2 coding is New tile based platform engine – part 11 – slopes part b, almost a month ago. I decided to quit talking about AS2 because I am not using it anymore, excluding a couple of games I am about to complete. I am not that happy I had to learn a …

Platform engine variation with hangable tiles

Emanuele Feronato Actionscript 2, Flash, Game design, Users contributions

This is another version of my platform engine made by Bryan Devlin introducing some graphics, a visual death and hangable roofs. Bryan spread out the code to follow and understand it a bit better. This is what you’ll get: Notice the hangable tiles, that’s the major improvement. You can download source code here. Also, Bryan is working on a game …

ActionScript 2.0 to 3.0 Migration Cheatsheet

Emanuele Feronato Actionscript 2, Actionscript 3, Flash, Links

If you are worried about the changes introduced by AS3 and would like a cheatsheet for a quick reference of most of them, then you should take a look at http://actionscriptcheatsheet.com/ This site provides some interesting printable quick reference cards for the ActionScript language. AS3, Flex, AIR, Papervision, and more. Unfortunately the site seems to be inactive for almost a …

New tile based platform engine – part 11 – slopes part b

Emanuele Feronato Actionscript 2, Flash, Game design

As said in New tile based platform engine – part 11 – slopes part a, the game needed a fix for the jump from/on slope bug. In part b the bug becomes a glitch… now you can jump from/on the slope but sometimes there is a “rebounce” glitch. It’s very easy to determine why it’s happening and fix it… I …

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New tile based platform engine – part 11 – slopes part a

Emanuele Feronato Actionscript 2, Flash, Game design

You asked for it, I made it… ladies and gentlemen… SLOPES! (applause). I decided to split slopes in two parts, because they are a bit more difficult than other tile types. In this part, you can walk on slopes but you can’t jump on/from them. Oh, well, you can actually jump or land on them, but without the second part …

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