Manage saved games with StencylWorks
How to use StencylWorks to manage saved games as the player progresses through the levels
Build 10 classic Flash games and learn game development along the way with this ultra-fast paced game development course.
If you love this blog, this is the book for you.
Get the source code of 12 commercial Flash games, which have been loaded more than 50 million times!
Learn from real world successful examples.
Box2D for Flash Games teaches you how to make Flash physics games from scratch with the most advanced features.
Create the new Flash game smashing hit.
How to use StencylWorks to manage saved games as the player progresses through the levels
An experiment to port Stringy engine to iPhone using Adobe Flash Professional CS5.5
Play Stringy, beat all 40 levels as fast as you can to earn all 120 white stars.
Learn how to create a select level screen in less than five minutes with StencylWorks
Some real world numbers about the importance of reusing your code as much as you can.
I am showing you how to make Box2D objects explode like cluster bombs. Warning: REAL explosions!!
Second part of the StencylWorks tutorial, covering intro scenes, centered text with custom fonts, improved character walking and jumping
Quick prototype of Wish Upon a Star, useful for beginners and particle lovers.
Brief overview of my two upcoming games.
Raphaƫl Roux, the author of Claytus Hood Tower Defense, explains how to create a Flex level editor, save levels on a database, add Facebook connect, build a community, and more!