Install Circle Chain on your iPhone for free and get the source code!! 645 downloads to go - last updated: April 21, 2012

Archive for the ‘Actionscript 3’ Category:

abfeatured

Simulate radial gravity (also known as “planet gravity”) with Box2D as seen on Angry Birds Space

Emanuele Feronato on Mar 28, 2012 • 15 Comments

Learn how to create radial gravity using Box2D and simulate planets gravity as seen on Angry Birds Space

sequel

How to create the sequel of a game

Emanuele Feronato on Mar 26, 2012 • 4 Comments

Six things you should consider when you are making the sequel of a game

rotating

Creation of a rotating room with Flash and Box2D

Emanuele Feronato on Mar 23, 2012 • 3 Comments

Three ways to create rotating rooms with Flash and Box2D, for some new game design ideas

ropeimage

Basic Box2D rope-chain: 2.1a version

Emanuele Feronato on Mar 19, 2012 • 6 Comments

Rope-chain simulation using Box2D. Useful for a Cut the Rope game engine

featuredpoint

Algorithm to determine if a point is inside a square with mathematics (no hit test involved)

Emanuele Feronato on Mar 9, 2012 • 13 Comments

Quick and dirty algorithm to determine if a point is inside a square, no matter its rotation. Examples in AS3 but it can bed one in any language as it only uses math.

break

Breaking objects with Box2D – the realistic way

Emanuele Feronato on Mar 5, 2012 • 3 Comments

A realistic way to break objects with Box2D using the slicing/cutting/exploding engine

icircle

Circle Chain to iPhone – 1st attempt

Emanuele Feronato on Feb 20, 2012 • 7 Comments

It’s time to make the first attempt to port Circle Chain on my iPhone. Read what happened.

circlechain

Circle Chain ported to AS3 with commented source code available. Ready to jump to the iPhone

Emanuele Feronato on Feb 20, 2012 • 11 Comments

The AS3 fully commented source code of Circle Chain, my first Flash game which will also be the first game I’ll be publishing in the App Store.

teaser

StencylWorks behaviors coming soon: complete Bejeweled game and platform patrol AI

Emanuele Feronato on Feb 13, 2012 • 1 Comment

Video teaser of my upcoming StencylWorks behaviors: a complete Bejeweled game and a platform patrol AI

same2

SamePhysics Flash game source code released

Emanuele Feronato on Feb 6, 2012 • 1 Comment

The source code of SamePhysics, my first Box2D game, is available for download

Page 2 of 3412345...102030...Last »