Archive for the ‘Box2D’ Category:

slingypost

Play Slingy, my latest Flash game, on Hairy Games

Emanuele Feronato on Jan 27, 2012 • 7 Comments

Play Slingy, my latest physics Flash Game sponsored by Hairy Games

finalexp

Create REAL explosions with Box2D – adding textures

Emanuele Feronato on Jan 17, 2012 • 9 Comments

Real Box2D explosions, now with textures. The final step.

boom
boom

Create REAL explosions with Box2D

Emanuele Feronato on Dec 8, 2011 • 16 Comments

I am showing you how to make Box2D objects explode like cluster bombs. Warning: REAL explosions!!

preview

Two Flash games coming soon to your monitors

Emanuele Feronato on Nov 28, 2011 • 10 Comments

Brief overview of my two upcoming games.

predictive

Develop a Flash game like Angry Birds using Box2D – predictive trajectory line

Emanuele Feronato on Nov 3, 2011 • 19 Comments

Another step in the Angry Birds series with a feature you cannot miss: the predictive trajectory lien

ab

Develop a Flash game like Angry Birds using Box2D – Following bird with the camera and skinning crates

Emanuele Feronato on Oct 27, 2011 • 11 Comments

In the third part of the series, we’ll see how to introduce scrolling and make the camera follow the bird. Also, all crates are properly skinned.

killthepigs

Develop a Flash game like Angry Birds using Box2D – Killing the pigs

Emanuele Feronato on Oct 21, 2011 • 6 Comments

Second part of the Angry Birds tutorial. It’s time to kill some pigs. You will also learn how to determine the strength of a Box2D collision

abittle

Develop a Flash game like Angry Birds using Box2D

Emanuele Feronato on Oct 10, 2011 • 24 Comments

Use Box2D to simulate a sling like the one made famous by Angry Birds game.

irregular

Create a terrain like the one in Tiny Wings with Flash and Box2D – adding more bumps

Emanuele Feronato on Oct 4, 2011 • 13 Comments

Another version of my Tiny Wings terrain, with more bumps and less regularity.

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