“Hundreds” Flash game prototype using Box2D – handling collisions
Second step of the Box2D Hundreds game prototype. Now it works like a game.
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Second step of the Box2D Hundreds game prototype. Now it works like a game.
The first step of the creation of the popular “Hundreds” iOS game using Box2D
Did you like Way of an Idea Flash game? Here is the updated prototype made with Box2D 2.1a and Nape
Let’s see how to create amazing Box2D projects with RUBE, Really Useful Box2D Editor
A box2D arrow engine, managing different kinds of collision. Sometimes the arrow will stick, sometimes it won’t.
Three ways to simulate flying arrows with Box2D
Second part of the brief Box2dWeb coverage. Let’s see how to use our own graphics rather than default debug draw
Box2dweb is an interesting library to develop HTML5 Box2D projects. Here is some kind of hello world.
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Learn how to make an action puzzle Flash game like Quick Switch prototype using Box2D