Big news for you about Box2D for Flash Games, Playtomic 2.0 and Stencyl 3.0
Big news for you… my Box2D book is in production, and we are about to see Playtomic 2.0 and Stencyl 3.0
Build 10 classic Flash games and learn game development along the way with this ultra-fast paced game development course.
If you love this blog, this is the book for you.
Get the source code of 12 commercial Flash games, which have been loaded more than 50 million times!
Learn from real world successful examples.
Box2D for Flash Games teaches you how to make Flash physics games from scratch with the most advanced features.
Create the new Flash game smashing hit.
Big news for you… my Box2D book is in production, and we are about to see Playtomic 2.0 and Stencyl 3.0
My latest Flash Box2D game is out: play Match n’ Dig!!
The second part of the Box2D Roly Poly prototype features TWO ways to rotate a level
The first step of a series which will guide you through the creation of a Roly Poly game using Box2D
The prototype of an endless running game made with Box2D
I am really happy to say my Box2D book is available for preorder. Get Box2D for Flash Games now!
Let’s see how to create a Box2D blob just using distance joints in five steps
Wraparound, in video games, is a gameplay variation on the single-screen in which objects leaving one side of the screen immediately reappear on the opposite side. Let’s do it with Box2D.
I am starting to create an educational game based on an awesome video I found around the web
A brief explaination about the making of a simple project using two physics engines: Box2D and Nape