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Archive for the ‘Facebook’ Category:

Developing a Facebook Application for absolute beginners – step 5

Emanuele Feronato on Oct 9, 2009 • 18 Comments

Welcome to the 5th step. Let’s make a small recap: Step 1: Creation of the application itself Step 2: Publishing a text on the user’s status Step 3: Publishing text, links and images on the user’s wall Step 4: Inviting friends to use the application Now it’s time to make the application post a notification [...]

Developing a Facebook Application for absolute beginners – Step 4

Emanuele Feronato on Oct 7, 2009 • 9 Comments

The best way to do some viral marketing through Facebook is using inite forms to allow users to share applications with their friends who might not have otherwise known about them. Since users are invited to use applications by friends, they are (at the moment) likely to view each invite request, providing them an opportunity [...]

Developing a Facebook Application for absolute beginners – step 3

Emanuele Feronato on Sep 30, 2009 • 21 Comments

In step 1 we created a simple Facebook application, and in step 2 we made our application able to write on the wall Now it’s time to add images and more text to users’ wall when they run the application. This is what I am creating: I know I wrote “appliction”… but it was a [...]

Developing a Facebook Application for absolute beginners – step 2

Emanuele Feronato on Sep 28, 2009 • 22 Comments

It’s time to add some features to the application we created in step 1. This time we’ll add some interaction with Facebook, such as publishing results on your wall. The new script is this one: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 [...]

Developing a Facebook Application for absolute beginners

Emanuele Feronato on Sep 20, 2009 • 93 Comments

With more than 300 million active users and 50% of them using it every day (source), Facebook can be an interesting way to make some viral marketing. One of the most effective ways is developing an application users (and users friends – and friends of users friends – and…) will use every day. This tutorial [...]

Facebook bug: none of my friends can view my profile, wall, photos…

Emanuele Feronato on Aug 20, 2009 • 11 Comments

Today I discovered an interesting Facebook bug: when I log in, every thing is alright but none of my friends can view my profile. When they click to view it, it takes them back to their homepage. And also, any comment I make doesn’t appear for my friends, but I can see them clearly when [...]

Create a “Share on Facebook” link in your WordPress blog

Emanuele Feronato on Apr 17, 2009 • 19 Comments

With its over 200 millions registered users (read 200 Million Strong) Facebook can bring a lot of traffic to your blog, so in my opinion it’s very important to add a “Share on Facebook” button to your blog. Facebook Sharer If you noticed, Facebook as a sharer url allowing you to share a link. I [...]

Official Facebook Actionscript API released – AS3 version

Emanuele Feronato on Apr 12, 2009 • 8 Comments

This post contains a script made combining Official Facebook Actionscript API released! with Understanding Flash button component. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 [...]

Official Facebook Actionscript API released!

Emanuele Feronato on Apr 9, 2009 • 14 Comments

On March 31 Facebook developers announced that Adobe and Facebook are working together to provide official support for building rich social applications in Flash. You can read the full Josh Elman’s announcement at this link. The new ActionScript 3.0 Client Library for Facebook Platform API, fully supported by Facebook and Adobe, makes it easy to [...]

FacebookFlashPhpTutorials

Integrate your Flash game on Facebook

Emanuele Feronato on May 30, 2008 • 52 Comments

You all should know Facebook. I think it would be interesting to integrate your Flash game into a Facebook application. There are more options than you can imagine, but at the moment I’ll just embed a game, nothing more. Just remember there will be a lot more. Obviously, first you have to have a Facebook [...]

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