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Archive for the ‘Flash’ Category:

fgs5feat

Evolve your game with Flash Gaming Summit 5

Emanuele Feronato on Jan 21, 2013 • 4 Comments

86 percent of Flash game developers are expanding to mobile platforms. Learn how to evolve your game at FGS5

100napefeat

“Hundreds” Flash game prototype – Nape version

Emanuele Feronato on Jan 17, 2013 • 3 Comments

Another prototype of popular “Hundreds” iOS game, this time using Nape

100featured

“Hundreds” Flash game prototype using Box2D

Emanuele Feronato on Jan 16, 2013 • 5 Comments

The first step of the creation of the popular “Hundreds” iOS game using Box2D

secure4

Protect, encrypt and sitelock your Flash games with secureSWF 4

Emanuele Feronato on Jan 14, 2013 • 1 Comment

A brief overview on Kindi’s secureSWF 4, the ultimate tool to protect, encrypt and sitelock your Flash games and files

1264

Way of an Idea prototype updated to Box2D 2.1a and Nape

Emanuele Feronato on Jan 10, 2013 • 5 Comments

Did you like Way of an Idea Flash game? Here is the updated prototype made with Box2D 2.1a and Nape

mindjoltfeatured

Mindjolt forced to remove external links from our/their games

Emanuele Feronato on Jan 9, 2013 • 3 Comments

How Mindjolt reacts to Facebook measure calling for the removal of embedded external links inside their games

blockygift

Get the complete source code of “Hurry it’s Christmas” Flash game

Emanuele Feronato on Dec 28, 2012 • 4 Comments

Christmas was three days ago, but here’s another gift for you: the complete source code of “Hurry it’s Christmas” Flash game

blockyfeatured

Full step by step tutorial to make a Flash game like “a blocky Christmas”

Emanuele Feronato on Dec 24, 2012 • 5 Comments

A full step by step tutorial to make a Flash game like Bart Bonte’s “a blocky Christmas” is my way to say you “happy Christmas”!!

rubefaetured

Using RUBE (Really Useful Box2D Editor) in your Flash AS3 projects

Emanuele Feronato on Dec 19, 2012 • 16 Comments

Let’s see how to create amazing Box2D projects with RUBE, Really Useful Box2D Editor

nape

Adding, removing and skinning bodies with NAPE

Emanuele Feronato on Dec 17, 2012 • 4 Comments

Let’s see some NAPE features: create, skin and destroy bodies with a mouse click.

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