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Archive for the ‘Flash’ Category:

wish

Develop a Flash game like Wish Upon a Star

Emanuele Feronato on Nov 29, 2011 • 9 Comments

Quick prototype of Wish Upon a Star, useful for beginners and particle lovers.

preview

Two Flash games coming soon to your monitors

Emanuele Feronato on Nov 28, 2011 • 10 Comments

Brief overview of my two upcoming games.

stencylfeatured

Create awesome Flash games in no time with StencylWorks

Emanuele Feronato on Nov 24, 2011 • 13 Comments

A brief overview at StencylWorks, a FREE game creation suite that lets anyone create Flash and mobile games in a fraction of the time.

editor

Claytus Hood Tower Defense case study part 2: giving the community a Flex level editor

Emanuele Feronato on Nov 11, 2011 • 11 Comments

Raphaƫl Roux, the author of Claytus Hood Tower Defense, explains how to create a Flex level editor, save levels on a database, add Facebook connect, build a community, and more!

flashiphone

Adobe stops development on mobile browser Flash

Emanuele Feronato on Nov 9, 2011 • 27 Comments

Some personal thoughts about Adobe’s impending cessation of mobile flash browser plugin development.

nodes

AS3 version of Nodes engine: full playable game with infinite solvable levels

Emanuele Feronato on Nov 8, 2011 • 9 Comments

The making of a complete Nodes game prototype, a simple concept with a basic gameplay which will be easily ported on mobile devices. Meanwhile, grab the AS3 version.

predictive

Develop a Flash game like Angry Birds using Box2D – predictive trajectory line

Emanuele Feronato on Nov 3, 2011 • 24 Comments

Another step in the Angry Birds series with a feature you cannot miss: the predictive trajectory lien

ab

Develop a Flash game like Angry Birds using Box2D – Following bird with the camera and skinning crates

Emanuele Feronato on Oct 27, 2011 • 14 Comments

In the third part of the series, we’ll see how to introduce scrolling and make the camera follow the bird. Also, all crates are properly skinned.

cirp

Develop a Flash game like Cirplosion – AS3 version

Emanuele Feronato on Oct 25, 2011 • 5 Comments

The AS3 port of Cirplosion, an old avoider/chain reaction game

killthepigs

Develop a Flash game like Angry Birds using Box2D – Killing the pigs

Emanuele Feronato on Oct 21, 2011 • 7 Comments

Second part of the Angry Birds tutorial. It’s time to kill some pigs. You will also learn how to determine the strength of a Box2D collision

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