APE - Actionscript Physics Engine tutorial
Posted by Emanuele Feronato on 10/14/07 in Flex
October, 23rd update: Part 2 released
With the increasing performances of Actionscript and modern computers, now we have enough power to simulate physics in a Flash movie.
All we need is… let’s say… an huge knowledge of physics, constraints, integrations and so on. With all those things to think about, we cannot focus on the main goal: [...]
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