Install Circle Chain on your iPhone for free and get the source code!! 645 downloads to go - last updated: April 21, 2012

Archive for the ‘Game design’ Category:

Way of an Idea Box2D prototype – Step 3

Emanuele Feronato on Jan 19, 2010 • 4 Comments

Welcome to the 3rd part. In part 2 we allowed the player to draw the chalk track in a “paused” Box2D environment and then run the simulation. Now it’s time to delete our chalk track. A bit of theory: although the simulation is paused, the chalk bodies are already placed in the Box2D world. So [...]

Triqui’s Picks #14

Emanuele Feronato on Jan 17, 2010 • 3 Comments

We’re starting the new year with just three games: Running Blue: Interesting platform game with 12 levels of pure action… run, jump, throw bombs… What I liked: It’s a good platform, and I don’t see Mario… Programming difficulty: Platforms aren’t easy. 4/5 Frutopia: Eat all fruits during all 20 levels What I liked: It’s a [...]

Come2Play multiplayer API tutorial

Emanuele Feronato on Jan 14, 2010 • 11 Comments

Today I want to introduce you a Come2Play multiplayer API tutorial written by Emanuele Ornella from Mind the Move. Emanuele is a Flash game developer and a board game designer too. « After the development of my first two games Tokyo Train and Haunted house I am interested in development of a multiplayer game. For [...]

Top 40 Countries giving the best MochiAds CPM in 2009

Emanuele Feronato on Jan 13, 2010 • 9 Comments

As a new year begins, it’s time to recap what happened during previous year. During these days, I saw a lot of people publishing MochiAds‘s 2009 CPM. I have to say you must not trust such kind of statistic because CPM may vary a lot according to two variables: 1) The number of impressions Sometimes [...]

Triqui’s Picks #13

Emanuele Feronato on Jan 11, 2010 • Leave a comment

Only two games this week, but really really amazing. Jones Platformer: Don’t make the poor graphic fool you, this is an incredible platform game. The animation of the main character is awesome… you can make an incredible set of actions in a really smooth way. What I liked: Awesome and hard. Programming difficulty: Wow. 5/5 [...]

Shrink it Box2D prototype – Step 2

Emanuele Feronato on Jan 9, 2010 • 1 Comment

In the previous step I showed you how to shrink/expand any kind of polygon. Anyway in the original game, you can’t expand objects as much as you want, because you need mass to do it, and this adds strategy to the gameplay, because you have to shrink objects to gather the necessary mass to expand [...]

Way of an Idea Box2D prototype – Step 2

Emanuele Feronato on Jan 7, 2010 • 6 Comments

It’s time to apply the concepts seen at Pausing a Box2D simulation with Way of an Idea Box2D prototype to create a paused Box2D simulation that will start only when you’ll press SPACE, and meanwhile you can draw paths, just like in the original game. The only problem with this technique is you can’t use [...]

Shrink it Box2D prototype

Emanuele Feronato on Jan 5, 2010 • 4 Comments

Finally the Shrink it prototype is ready. This post continues Scaling objects with Box2D and Scaling objects with Box2D – part 2, with these features: 1) You can’t modify static objects 2) You can shrink objects with left mouse button, and expand them with left mouse button + SPACE, as in the original game 3) [...]

Ononmin Flash prototype – step 3

Emanuele Feronato on Jan 4, 2010 • 1 Comment

In this 3rd part we’ll manage stage edges and balls collisions. You’re invited to read steps 1 and 2 if you didn’t already. The main function does not change. 1 2 3 4 5 6 7 8 9 10 11 package { import flash.display.Sprite; public class onon extends Sprite { // field_mc has a parameter [...]

Triqui’s Picks #12

Emanuele Feronato on Jan 4, 2010 • 1 Comment

We’re starting the new year with just three games: Ricochet Kills: PP: Shoot a projectile and use ricochets to kill all enemies. What I liked: Original concept Programming difficulty: Box2D without gravity. Or just simple math. 1/5 Where is 2010?: Arcade adventure, help the little man find the New Year toddler. What I liked: Nice [...]

Page 20 of 49« First...10...1819202122...3040...Last »