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Archive for the ‘Game design’ Category:

doublejump

Develop double jump behavior in StencylWorks

Emanuele Feronato on Jan 10, 2012 • 9 Comments

Learn how to make a double jump behavior with StencylWorks. Very useful for your platform games.

frameworks

One game, many frameworks

Emanuele Feronato on Jan 3, 2012 • 1 Comment

Ever wanted to build a mobile game using a framework? Roger Engelbert built a guide to do it with four different frameworks!

shared08

Manage saved games with StencylWorks

Emanuele Feronato on Dec 27, 2011 • 13 Comments

How to use StencylWorks to manage saved games as the player progresses through the levels

stringyflash

iPhone String Avoider prototype with Adobe Flash Professional CS5.5

Emanuele Feronato on Dec 21, 2011 • 9 Comments

An experiment to port Stringy engine to iPhone using Adobe Flash Professional CS5.5

corona

Develop a string avoider prototype with Corona SDK

Emanuele Feronato on Dec 19, 2011 • 3 Comments

Mobile version of the string avoider prototype made with Corona by Christian Wisniewski

stringyt

Play Stringy, my latest Flash game

Emanuele Feronato on Dec 16, 2011 • 11 Comments

Play Stringy, beat all 40 levels as fast as you can to earn all 120 white stars.

select10

Create awesome Flash games in no time with StencylWorks – Selecting levels

Emanuele Feronato on Dec 13, 2011 • 10 Comments

Learn how to create a select level screen in less than five minutes with StencylWorks

recycle

Reuse your Flash games code – exclusive code Vs recyclable code

Emanuele Feronato on Dec 12, 2011 • 4 Comments

Some real world numbers about the importance of reusing your code as much as you can.

stencyl2

Create awesome Flash games in no time with StencylWorks – adding intro, jumping and more

Emanuele Feronato on Dec 5, 2011 • 19 Comments

Second part of the StencylWorks tutorial, covering intro scenes, centered text with custom fonts, improved character walking and jumping

wish

Develop a Flash game like Wish Upon a Star

Emanuele Feronato on Nov 29, 2011 • 9 Comments

Quick prototype of Wish Upon a Star, useful for beginners and particle lovers.

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