Develop a string avoider prototype with Corona SDK
Mobile version of the string avoider prototype made with Corona by Christian Wisniewski
Mobile version of the string avoider prototype made with Corona by Christian Wisniewski
Introducing Corona SDK to develop iPhone games, handling both normal and retina displays
Detailed tutorial about Flash development for iPhone, oriented to Windows users. Step by step explanation with 29 screenshots. You can’t fail.
How to create an iPhone accelerometer monitor and an “highest iPhone point” arrow using javascript’s devicemotion event listener.
My first web app game for iPhone is GuessNext, powered by jQuery Mobile. Play it and give feedback.
Second step of the iPhone web app creation, this time featuring splash screen, status bar appearance and saving data locally.
Learn how to control characters and content in your web applications using TouchSwipe jQuery plugin.
The first attempt to create an iPhone game starting from a web page.
Making iPhone games with Flash? Christian Östman made it, and shares his thoughts with us
Since the contest for Cocos2d for iPhone 0.99 Beginner’s Guide has been a great success, with 108 entries, the guys at Packt Publishing decided to reward blog readers with a 18% discount on the book! The discount code is COCOS182D All you have to do is buy the ebook or print book from the official [...]