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Archive for the ‘Monetize’ Category:


HTML5 game “Whack a Creep” featured on Amazon Appstore for Android

Emanuele Feronato on Sep 2, 2014 • 6 Comments

Thanks to FGL, I made an HTML5 game with Construct2 and got it featured on Amazon Appstore for Android


FGL announces a dedicated HTML5 GameShop and a 72 hours “Dream” game jam

Emanuele Feronato on Jul 26, 2014 • 3 Comments

Two exicing news from FGL: a new dedicated HTML5 GameShop to maximize your revenues and a 72 hours game jam themed “Dream”


Just some months after its launch, Install Connect closes

Emanuele Feronato on Jul 11, 2014 • 2 Comments

Another Flash gaming service closes: Install Connect will cease its services this week


The present and future of Flash game development according to FGL

Emanuele Feronato on Jun 24, 2014 • 13 Comments

Did you already quit Flash game development? FGL says you shouldn’t, at the moment. Read why.


Earn up to $450 with the “BURNING” one week game jam hosted by FGL

Emanuele Feronato on May 27, 2014 • Leave a comment

There’s up to $250 cash prizes plus a $200 revenue share paid in advance if you enter the BURNING game jam hosted by FGL


Making money with FGL and HTML5 games is even easier with the official Construct2 plugin

Emanuele Feronato on May 6, 2014 • 1 Comment

With the official FGL plugin for Construct2, you have not excuses not to monetize your next HTML5 game.


HTML5 games are generating more and more revenue, according to

Emanuele Feronato on Apr 26, 2014 • 7 Comments

Do you still have doubts about HTML5 game monetization? Where words fail, numbers win – have a look.


How to submit your HTML5 game to FGL HTML5 marketplace with an easy wizard

Emanuele Feronato on Apr 23, 2014 • Leave a comment

Using FGL HTML5 API to monetize an HTML5 game is easy, but the submission process is even easier. Have a look.


Monetizing an HTML5 game with FGL HTML5 API – even if you are using Construct2

Emanuele Feronato on Apr 9, 2014 • 4 Comments

Second step of my attempt to monetize HTML5 games, covering FGL’s opportunity for HTML5 games


Experiment: monetizing a game in the post MochiMedia era

Emanuele Feronato on Apr 1, 2014 • 7 Comments

My attempt to rebuild from scratch a passive income with web games in the post Mochi era

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