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Archive for the ‘Users contributions’ Category:

bfs

Breadth-first pathfinding in a randomly generated maze

Emanuele Feronato on Mar 25, 2013 • Leave a comment

A nice example of Breadth-first search on a randomly generated maze, coded in AS3

cadetfeat

Playing with Citrus, Cadet Editor 3D and AwayPhysics

Emanuele Feronato on Mar 11, 2013 • 3 Comments

Aymeric Lamboley is showing us how to create quick 3D physics powered scenes using Citrus and Cadet Editor 3D

jigsawas3

Creation of a jigsaw puzzle game – Flash AS3 version

Emanuele Feronato on Feb 19, 2013 • 3 Comments

AS3 version of the HTML5 jigsaw engine made by Ami Hanya using FlashDevelop and GreenSock

hungryfeat

Full Hungry Hero game source code available

Emanuele Feronato on Nov 12, 2012 • 3 Comments

The full source code of Hungry Hero game made available by the author, Hemanth Sharma

chopter

Step by step creation of a 3D helicopter game using Away3D

Emanuele Feronato on Sep 5, 2012 • 1 Comment

Detailed tutorial by Roger Engelbert about the creation of an endless scrolling 3D helicopter game

solitairefeat

How to made a popular niche Solitaire Portal site

Emanuele Feronato on Aug 21, 2012 • 3 Comments

Mark Klocek shows us how to turn a niche gaming site into a 25,000 visitors/day portal

platformerguide

The guide to implementing 2D platformers

Emanuele Feronato on May 24, 2012 • 21 Comments

A complete guide to the creation of your favorite platform game, by Rodrigo Monteiro from Higher-Order Fun. Slopes, one-way platforms, ladders, stairs, moving platforms and so on

haxe

Flash Toony prototype ported to Haxe

Emanuele Feronato on Apr 23, 2012 • 8 Comments

Julian Liebl show us how to port Flash Toony prototype with Haxe, ready to be compiled for any platform

inktd

InkTd Flash game source code released

Emanuele Feronato on Apr 19, 2012 • 14 Comments

Ben Lowry from Playtomic shares with us the full source code of InkTd, a Flash tower defense game

toonycorona

Toony Flash game prototype ported to iPhone using Corona SDK

Emanuele Feronato on Apr 17, 2012 • 3 Comments

… and now Toony prototype has been ported to mobile with Corona SDK!!

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