Breadth-first pathfinding in a randomly generated maze
A nice example of Breadth-first search on a randomly generated maze, coded in AS3
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A nice example of Breadth-first search on a randomly generated maze, coded in AS3
Aymeric Lamboley is showing us how to create quick 3D physics powered scenes using Citrus and Cadet Editor 3D
AS3 version of the HTML5 jigsaw engine made by Ami Hanya using FlashDevelop and GreenSock
The full source code of Hungry Hero game made available by the author, Hemanth Sharma
Detailed tutorial by Roger Engelbert about the creation of an endless scrolling 3D helicopter game
Mark Klocek shows us how to turn a niche gaming site into a 25,000 visitors/day portal
A complete guide to the creation of your favorite platform game, by Rodrigo Monteiro from Higher-Order Fun. Slopes, one-way platforms, ladders, stairs, moving platforms and so on
Julian Liebl show us how to port Flash Toony prototype with Haxe, ready to be compiled for any platform
Ben Lowry from Playtomic shares with us the full source code of InkTd, a Flash tower defense game
… and now Toony prototype has been ported to mobile with Corona SDK!!