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	<title>Comments for Emanuele Feronato</title>
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	<link>http://www.emanueleferonato.com</link>
	<description>italian geek and PROgrammer</description>
	<lastBuildDate>Mon, 06 Feb 2012 14:40:15 +0000</lastBuildDate>
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		<title>Comment on SamePhysics Flash game source code released by Shival Gupta</title>
		<link>http://www.emanueleferonato.com/2012/02/06/samephysics-flash-game-source-code-released/#comment-1036256</link>
		<dc:creator>Shival Gupta</dc:creator>
		<pubDate>Mon, 06 Feb 2012 14:40:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=5138#comment-1036256</guid>
		<description>I remember that being a good game. Thanks for the share.</description>
		<content:encoded><![CDATA[<p>I remember that being a good game. Thanks for the share.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Managing multiple balls collisions with Flash: AS3 version by Portfolio of Nikolaj Stausbøl &#8211; Designer and Artist Creative coding of logotype - Portfolio of Nikolaj Stausbøl</title>
		<link>http://www.emanueleferonato.com/2008/06/07/managing-multiple-balls-collisions-with-flash-as3-version/#comment-1036177</link>
		<dc:creator>Portfolio of Nikolaj Stausbøl &#8211; Designer and Artist Creative coding of logotype - Portfolio of Nikolaj Stausbøl</dc:creator>
		<pubDate>Mon, 06 Feb 2012 08:18:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=288#comment-1036177</guid>
		<description>[...] looked realistic or worked flawlessly. From searching the web I found this guy Andrew Cook&#8217;s script which was just what I [...]</description>
		<content:encoded><![CDATA[<p>[...] looked realistic or worked flawlessly. From searching the web I found this guy Andrew Cook&#8217;s script which was just what I [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Double sketch effect action for Photoshop by theresa eldridge</title>
		<link>http://www.emanueleferonato.com/2006/10/11/double-sketch-effect-action-for-photoshop/#comment-1036132</link>
		<dc:creator>theresa eldridge</dc:creator>
		<pubDate>Mon, 06 Feb 2012 05:13:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/2006/10/11/double-sketch-effect-action-for-photoshop/#comment-1036132</guid>
		<description>Will your actions work in PSE or just in Photoshop?  Thanks and your work is AMAZING!!!</description>
		<content:encoded><![CDATA[<p>Will your actions work in PSE or just in Photoshop?  Thanks and your work is AMAZING!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Design quality WordPress themes in a minute with Artisteer by Rob, Robot Vacuum</title>
		<link>http://www.emanueleferonato.com/2009/01/30/design-quality-wordpress-themes-in-a-minute-with-artisteer/#comment-1036116</link>
		<dc:creator>Rob, Robot Vacuum</dc:creator>
		<pubDate>Mon, 06 Feb 2012 03:40:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=934#comment-1036116</guid>
		<description>I have received a 2 column design from our designer using Atisteer 3.1. Every thread seems to say just match div tags and away you go. My experience isn&#039;t even close. I can get the header to match but then after that things fall apart. 

As a baseline I have excellent HTML but moderate CSS skills. I am more of a server developer. I am just looking for a steer not for anyone to solve it for me. Any help would be appreciated</description>
		<content:encoded><![CDATA[<p>I have received a 2 column design from our designer using Atisteer 3.1. Every thread seems to say just match div tags and away you go. My experience isn&#8217;t even close. I can get the header to match but then after that things fall apart. </p>
<p>As a baseline I have excellent HTML but moderate CSS skills. I am more of a server developer. I am just looking for a steer not for anyone to solve it for me. Any help would be appreciated</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Design quality WordPress themes in a minute with Artisteer by graphic design junky</title>
		<link>http://www.emanueleferonato.com/2009/01/30/design-quality-wordpress-themes-in-a-minute-with-artisteer/#comment-1036071</link>
		<dc:creator>graphic design junky</dc:creator>
		<pubDate>Sun, 05 Feb 2012 23:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=934#comment-1036071</guid>
		<description>thats a pretty sweet piece of software - even if only for client mock-ups. Thanks for sharing!</description>
		<content:encoded><![CDATA[<p>thats a pretty sweet piece of software &#8211; even if only for client mock-ups. Thanks for sharing!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Create awesome Flash games in no time with StencylWorks &#8211; Selecting levels by vice</title>
		<link>http://www.emanueleferonato.com/2011/12/13/create-awesome-flash-games-in-no-time-with-stencylworks-selecting-levels/#comment-1035974</link>
		<dc:creator>vice</dc:creator>
		<pubDate>Sun, 05 Feb 2012 13:33:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=4960#comment-1035974</guid>
		<description>I&#039;m new to Stencyl... i made your tutorial on Catapult Kit example... but it keeps playing level 1 and 2. How i make the level selection screen show first? Thanks!</description>
		<content:encoded><![CDATA[<p>I&#8217;m new to Stencyl&#8230; i made your tutorial on Catapult Kit example&#8230; but it keeps playing level 1 and 2. How i make the level selection screen show first? Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Understanding MochiAds Publisher Bridge – Part 3 by Understanding MochiAds Publisher Bridge &#8211; MyArcadeLite Version &#124; RasXeN &#34;Student, Programmer, Researcher&#34;</title>
		<link>http://www.emanueleferonato.com/2009/08/24/understanding-mochiads-publisher-bridge-%e2%80%93-part-3/#comment-1035927</link>
		<dc:creator>Understanding MochiAds Publisher Bridge &#8211; MyArcadeLite Version &#124; RasXeN &#34;Student, Programmer, Researcher&#34;</dc:creator>
		<pubDate>Sun, 05 Feb 2012 09:36:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1562#comment-1035927</guid>
		<description>[...] have you read this page &#8220;Understanding MochiAds Publisher Bridge by EmanueleFeronato&#8221;, if you haven&#8217;t then you should read it if you are an arcade webmaster who use free script [...]</description>
		<content:encoded><![CDATA[<p>[...] have you read this page &#8220;Understanding MochiAds Publisher Bridge by EmanueleFeronato&#8221;, if you haven&#8217;t then you should read it if you are an arcade webmaster who use free script [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Create awesome Flash games in no time with StencylWorks by Abhay</title>
		<link>http://www.emanueleferonato.com/2011/11/24/create-awesome-flash-games-in-no-time-with-stencylworks/#comment-1035904</link>
		<dc:creator>Abhay</dc:creator>
		<pubDate>Sun, 05 Feb 2012 06:46:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=4876#comment-1035904</guid>
		<description>I love this site. Emanuele,plz give us tutorials about Away3D games.</description>
		<content:encoded><![CDATA[<p>I love this site. Emanuele,plz give us tutorials about Away3D games.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Flash Games Market Survey by baby game</title>
		<link>http://www.emanueleferonato.com/2009/07/08/flash-games-market-survey/#comment-1035893</link>
		<dc:creator>baby game</dc:creator>
		<pubDate>Sun, 05 Feb 2012 05:35:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=1414#comment-1035893</guid>
		<description>I guess its much easier to promote one game site when you have your own games.</description>
		<content:encoded><![CDATA[<p>I guess its much easier to promote one game site when you have your own games.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Manage saved games with StencylWorks by brushY</title>
		<link>http://www.emanueleferonato.com/2011/12/27/manage-saved-games-with-stencylworks/#comment-1035533</link>
		<dc:creator>brushY</dc:creator>
		<pubDate>Fri, 03 Feb 2012 18:29:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.emanueleferonato.com/?p=5004#comment-1035533</guid>
		<description>Hi, I followed your tutorial and when I enter the 1st level I get such an error

TypeError: Error #1034: stencyl.api.engine::GameState@4ea90a1
stencyl.api.engine.actor.Actor.
	at stencyl.api.engine.behavior::Behavior/initScript()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/behavior/Behavior.as:109]
	at stencyl.api.engine.behavior::BehaviorManager/initScripts()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/behavior/BehaviorManager.as:109]
	at stencyl.api.engine::GameState$/initBehaviors()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/GameState.as:644]
	at stencyl.api.engine::GameState/loadScene()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/GameState.as:492]
	at stencyl.api.engine::GameState/enterScene()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/GameState.as:401]
	at stencyl.api.engine::GameState/update()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/GameState.as:1348]
	at org.flixel::FlxGame/update()[/Users/jon/Desktop/stencyl/plaf/flash/flixel/org/flixel/FlxGame.as:400] 

Do you know how to fix this? I tried to re-create the blocks again but no use ;/</description>
		<content:encoded><![CDATA[<p>Hi, I followed your tutorial and when I enter the 1st level I get such an error</p>
<p>TypeError: Error #1034: stencyl.api.engine::GameState@4ea90a1<br />
stencyl.api.engine.actor.Actor.<br />
	at stencyl.api.engine.behavior::Behavior/initScript()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/behavior/Behavior.as:109]<br />
	at stencyl.api.engine.behavior::BehaviorManager/initScripts()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/behavior/BehaviorManager.as:109]<br />
	at stencyl.api.engine::GameState$/initBehaviors()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/GameState.as:644]<br />
	at stencyl.api.engine::GameState/loadScene()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/GameState.as:492]<br />
	at stencyl.api.engine::GameState/enterScene()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/GameState.as:401]<br />
	at stencyl.api.engine::GameState/update()[/Users/jon/Desktop/stencyl/plaf/flash/root/stencyl/api/engine/GameState.as:1348]<br />
	at org.flixel::FlxGame/update()[/Users/jon/Desktop/stencyl/plaf/flash/flixel/org/flixel/FlxGame.as:400] </p>
<p>Do you know how to fix this? I tried to re-create the blocks again but no use ;/</p>
]]></content:encoded>
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