package { import org.cove.ape.*; import flash.events.Event; import flash.display.Sprite; [SWF(width='500',height='400',backgroundColor='0xF0FFF0',frameRate='30')] public class ape extends Sprite { public function ape() { addEventListener(Event.ENTER_FRAME, run); APEngine.init(1/4); APEngine.container = this; APEngine.addMasslessForce(new Vector(0,2)); var defaultGroup:Group = new Group(); defaultGroup.collideInternal = true; var cp:CircleParticle = new CircleParticle(250,10,5); defaultGroup.addParticle(cp); var wp:WheelParticle = new WheelParticle(280,10,5,false,1,0.3,0.1,1); defaultGroup.addParticle(wp); var rp:RectangleParticle = new RectangleParticle(250,300,200,10,-0.52,true); defaultGroup.addParticle(rp); var rp2:RectangleParticle = new RectangleParticle(150,200,200,10,0.52,true); defaultGroup.addParticle(rp2); var rp3:RectangleParticle = new RectangleParticle(250,50,200,10,-0.52,true); defaultGroup.addParticle(rp3); var wa: WheelParticle = new WheelParticle(160,20,10,false,2); defaultGroup.addParticle(wa); var wb: WheelParticle = new WheelParticle(200,20,10,false,2) defaultGroup.addParticle(wb); var wc:SpringConstraint = new SpringConstraint(wa, wb, 0.5, true, 3); defaultGroup.addConstraint(wc); APEngine.addGroup(defaultGroup); } private function run(evt:Event):void { APEngine.step(); APEngine.paint(); } } }