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Learn how to make iPhone games with Cocos2d for iPhone 0.99 Beginner’s Guide

Emanuele Feronato on Jan 8, 2011 • 10 Comments

Do you want to start the 2011 learning something new? If you aren’t developing iPhone games yet, then reading Packt Publishing’s Cocos2d for iPhone 0.99 Beginner’s Guide is a must. You should know I am writing, tech editing and reviewing Packt’s books, and I want to show you what I am reading just now: Expect [...]

Part of the Making a Flash game like Plants Vs Zombies series

Making a Flash game like Plants Vs Zombies – step 2

Emanuele Feronato on Jan 4, 2011 • 15 Comments

In the second part of the series, it’s time to raise money to buy a plant. Also, we should add a smooth animation to falling suns, fix a bug which made them appear only on certain tiles and make them disappear if they aren’t picked up after a given amount of time. Fixing the bug [...]

Host, share and track your videos with Wistia

Emanuele Feronato on Jan 3, 2011 • 5 Comments

Wistia is a video hosting, sharing and tracking built for business. Some days ago I told you to take a look at this video to test Wistia‘s reports, and here they are my considerations: First, uploading the video was quick and easy as if you were uploading a video on YouTube or Vimeo. Embedding is [...]

Part of the Making a Flash game like Plants Vs Zombies series

Making a Flash game like Plants Vs Zombies

Emanuele Feronato on Dec 29, 2010 • 54 Comments

As promised in fully explaining a PopCap game post, here we go with Plants Vs Zombies. I have to say I am not a great PvZ player (shame on me), so if you notice something wrong during the series, let me know.

Kongregate + Unity = $25,000 contest!

Emanuele Feronato on Dec 24, 2010 • 4 Comments

Kongregate, one of the most famous Flash games portals, now supports Unity games. Unity is a powerful development environment which allows you to create web, mobile, and even console games. To celebrate the partnership, they launched a game development contest. The 10 best Unity games published before February 15, 2011 will win cash prizes for [...]

Reviewing Wistia

Emanuele Feronato on Dec 22, 2010 • Leave a comment

Wistia provides video hosting, sharing, and tracking. I am playing with its features to make a review so I need you to watch a video. I uploaded something funny to entertain you while you help me. And… yes, I ripped the music from Hawaii Five-O TV series. See you in a couple of days with [...]

Fully explaining a PopCap game

Emanuele Feronato on Dec 19, 2010 • 44 Comments

Do you like PopCap games? I love them. They are quick, easy to play and fun, the perfect for making a Flash tutorial series. Starting from Monday 27 December I will make a new Flash tutorial series about a PopCap game. Which one? You decide. Leave a comment to this post with the name of [...]

Complete Bejeweled game in less than 2KB

Emanuele Feronato on Dec 16, 2010 • 33 Comments

You should know Bejeweled from PopCap Games. It’s a game which have been played millions, if not billions, of times. Now PopCap just released the 3rd version of his blockbuster. To celebrate this event, just like I made when I coded a complete Flash Sokoban game in less than 2KB, I made a Bejeweled version [...]

JavaScript analog clock with no images and no CSS

Emanuele Feronato on Dec 11, 2010 • 50 Comments

There are a lot JavaScript analog clocks out there, but most of them use images or CSS3 tricks to make them move. I am showing you an analog clock made without any image and without any style thanks to Raphaël JavaScript Library. Raphaël is a JavaScript library that let you your work with vector graphics [...]

Blogging Vs writing a book

Emanuele Feronato on Dec 9, 2010 • 5 Comments

As most of you already know, I am writing a book for Packt Publishing. Although it’s not finished yet, I am working on chapter 10/11, so I think I made some experience about writing, and I want to share something with you. As you can imagine, writing a book it’s way different than writing a [...]

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