Game series: Nano War

Create a Flash Game like Nano War – step 2

In the 1st step we created the units and the engine to select them. Now it’s time to write the code to let selected unit(s) send troops to other unit. I created a new frame for the sphere object, a green circle, representing the target unit. Let’s make a recap: Frame 1: black circle, unselected […]

Create a Flash Game like Nano War

Some days ago I played a bit Nano War. It’s an interesting RTS, and pretty easy to delvelop. In this part we’ll analyze the unit selection system. In Nano War your units are circles, and this helps a lot because it’s very easy to determine collisions knowing radius and center. Anyway, you can select units […]