Create HTML5 Vertical Endless Runner cross platform games

Using Phaser framework and other FREE software
Endless runner games are gaining more and more popularity and they are really easy to code.
I will take you by hand through the creation of a complete HTML5 vertical endless runner cross platform game with a lot of features and room for customization.
100 pages + 31 source code examples with a free update to come in a few days.

Creation of a Flash Stabilize! clone using Box2D – part 5

Emanuele Feronato Actionscript 3, Flash, Game design

Welcome to the 5th part. Today we’ll add some gameplay… in part 4 we managed collisions, now it’s time to add a one-minute timer (yes, this is a concept for the 60 seconds to fame contest). I think, having colored stuff on the stage, making a “match 3 to remove” game would be too obvious… so the concept is this …

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Creation of a Flash Stabilize! clone using Box2D – part 4

Emanuele Feronato Actionscript 3, Box2D, Flash, Game design

Here I am with the 4th part of this prototype. In part 3 we saw the “next” feature, this time we’ll trigger the collision among crates of the same color. This will allow you to create the classic “match stuff of the same color to remove it from the game” or maybe something more creative. In this example every crate …

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Creation of a Flash Stabilize! clone using Box2D – part 3

Emanuele Feronato Actionscript 3, Box2D, Flash, Game design

Here we are with the 3rd step. Read steps 1 and 2, then continue with this post. One thing I missed in Stabilize! was the “next” feature, something showing the block we are going do drop after the current one. The first time I saw this feature was in Tetris… now try to imagine yourself playing Tetris without the “next” …

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Creation of a Flash Stabilize! clone using Box2D – part 2

Emanuele Feronato Actionscript 3, Box2D, Flash, Game design

Time to add some new features to our Stabilize! clone we started in this post. The features we’ll add this time are: * Restricted area in which you can drop crates * “Real” crates, made with a movieclip, take the place of the boxes you can draw with the mouse As you can see, the script looks less and less …

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Creation of a Flash Stabilize! clone using Box2D – part 1

Emanuele Feronato Actionscript 3, Box2D, Flash, Game design

In Triqui’s picks 1 I told you Stabilize! is a good game to clone using Box2D. And I would use this post to focus on another thing too… it’s about recycling. I mean… once you code for a while, or follow developer’s blogs like this one providing a lot of source codes, probably most of the stuff you need has …

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