How to check when there aren’t more moves in a “1024” game? In the updated prototype of “2048”, my HTML5 take on this game built with Phaser 3, I am explaining it. Full source code available.
Sometimes is good to go back to the basics, remember a big building needs strong foundations. Here is a guide to understand JavaScript hoisting, if some of your variables get weird values, this post is for you.
“Turn” is a quick easy and fun iOS game by Ketchapp, look how I built a HTML5 version in less than 200 lines of code powered by Phaser. Full source code available.
Read all posts about "Turn" gameLook how I added a wraparound effect to give new life to an old Flash game: PixelField. Full HTML5 example powered by Phaser with source code available.
Read all posts about "PixelField" gameThanks to Electron, your HTML5 games can be distributed as a Desktop app, and in the 2nd part of the guide I am showing you how to protect your resources and edit the icon. Full downloadable project powered by Phaser
“PixelField” was an old Flash game made by Tonypa. I am trying to port it to HTML5, adapting the gameplay to modern times and devices. Will I sort out something good out of it? Follow the tutorial series with the full source code powered by Phaser
Read all posts about "PixelField" gameI am showing you how to draw a good looking procedural terrain for the “Risky Road” HTML5 prototype powered by Phaser and Matter physics
Read all posts about "Risky Road" gameThis is probably the first predictive trajectory script built for Arcade physics, featuring a full Phaser prototype of “Ballz” game. Completely commented source code available.
Read all posts about "Ballz" gameLook how I turned a HTML5 game into a native Windows desktop app in a matter of minutes using Electron. Step by step guide with source code, screenshots and downloadable final project.
New theme for the blog, developed from scratch using BlankSlate and Bootstrap. It’s incredible how easy is the process of making a site responsive using BootStrap’s grid system and display properties.









