Experiment: monetizing a Flash game – Part 5

Multipart tutorial: available parts 1, 2, 3, 4, 5, 6, 7, 8, 9

A month passed since the release of Circle Chain… read steps 1 to 4 to get informed about it.

It’s time to make some considerations and to start looking for a game sponsor.

How’s going with Circle Chain

Circle Chain is living a 3rd moment of “glory” as you can see in this graph

Circle Chain

In the graph, you can see three peaks. The first one was after the submission of the game to the big portals such as Newgrounds, Kongregate, etc… the second one was after the submission to minor portals and viral marketing, and the 3rd one, the one currently in progress, is due mainly to italian market.

Too bad Mochiads does not pay well outside US.

Let’s talk about incomes:

Mochiads: 151,547 impressions -> $57.18
AdSense: 25,331 impressions
Kongregate: 1,653 impressions -> $0.26

for a total of $174.86… $9.36 this week… very bad but enough to reach the first goal of $172

Even if the experiment is not over yet, I am releasing the source code, as promised last week.

Don’t expect clean on optimized code because I made it in 3 hours and I did not have time to make everything as fine as I should do. Anyway, it’s a 210 lines game… think about it… that’s $0.83/line right now.

Now, let’s continue with the experiment

Submission of a partial game to sponsors

I don’t know if this ever happened to you too… but when I am making a project (either a game, a web site or a software) I always ask to myself: will people like what I am doing? When you deal with a real customer it’s not a problem… pick up the phone, call the customer and ask “do you like this one?… what… a real crap?… oh, sorry, I forgot to upload the right one… back in a minute”… and… panic…

Just kidding of course… but the problem is I started a new game… worked about 5 hours on it… and even if it’s playable I am planning to spend about 5 more hours to adjust gameplay and add new features.

But I want to know if there is a sponsor interested in my project.

So I mailed to Crazy Monkey Games and Game Gecko this message:

Hello,
my name is Emanuele Feronato and I run the blog www.emanueleferonato.com

I am developing a game I would like you to sponsor.

It’s not finished yet but it’s playable, and I would like you to tell me if you are interested in the game.

It’s part of an experiment and you can find a screenshot here.

I plan to finish it in a couple of days.

Moreover, I would like to post your reply (if any) on my blog, if you’ll decide it’s not confidential

Regards,
Emanuele

I know they only accept finished games, but with a bit of luck I’ll get a proposal before I complete the game. Or maybe they’ll reply something that will help me to learn the world of Flash game sponsorship

This is the screenshot of the game:

Kira Factory

It’s a sort of puzzle/action game.

Do you like it? Wait a day or two, and hopefully you will see it finished and sponsored.

Meanwhile, take the source code of Circle Chain… I removed Mochi code but the game it’s the same you’ll find in internet. And in a couple of days I’ll write the “making of…” the complete tutorial about Circle Chain creation.

Multipart tutorial: available parts 1, 2, 3, 4, 5, 6, 7, 8, 9

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214 GAME PROTOTYPES EXPLAINED WITH SOURCE CODE
// 1+2=3
// 100 rounds
// 10000000
// 2 Cars
// 2048
// A Blocky Christmas
// A Jumping Block
// A Life of Logic
// Angry Birds
// Angry Birds Space
// Artillery
// Astro-PANIC!
// Avoider
// Back to Square One
// Ball Game
// Ball vs Ball
// Ball: Revamped
// Balloon Invasion
// BallPusher
// Ballz
// Bar Balance
// Bejeweled
// Biggification
// Block it
// Blockage
// Bloons
// Boids
// Bombuzal
// Boom Dots
// Bouncing Ball
// Bouncing Ball 2
// Bouncy Light
// BoxHead
// Breakout
// Bricks
// Bubble Chaos
// Bubbles 2
// Card Game
// Castle Ramble
// Chronotron
// Circle Chain
// Circle Path
// Circle Race
// Circular endless runner
// Cirplosion
// CLOCKS - The Game
// Color Hit
// Color Jump
// ColorFill
// Columns
// Concentration
// Crossy Road
// Crush the Castle
// Cube Jump
// CubesOut
// Dash N Blast
// Dashy Panda
// Deflection
// Diamond Digger Saga
// Don't touch the spikes
// Dots
// Down The Mountain
// Drag and Match
// Draw Game
// Drop Wizard
// DROP'd
// Dudeski
// Dungeon Raid
// Educational Game
// Elasticity
// Endless Runner
// Erase Box
// Eskiv
// Farm Heroes Saga
// Filler
// Flappy Bird
// Fling
// Flipping Legend
// Floaty Light
// Fuse Ballz
// GearTaker
// Gem Sweeper
// Globe
// Goat Rider
// Gold Miner
// Grindstone
// GuessNext
// Helicopter
// Hero Emblems
// Hero Slide
// Hexagonal Tiles
// HookPod
// Hop Hop Hop Underwater
// Horizontal Endless Runner
// Hundreds
// Hungry Hero
// Hurry it's Christmas
// InkTd
// Iromeku
// Jet Set Willy
// Jigsaw Game
// Knife Hit
// Knightfall
// Legends of Runeterra
// Lep's World
// Line Rider
// Lumines
// Magick
// MagOrMin
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// Math Game
// Maze
// Meeblings
// Memdot
// Metro Siberia Underground
// Mike Dangers
// Mikey Hooks
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// Nodes
// o:anquan
// One Button Game
// One Tap RPG
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// Pacco
// Perfect Square!
// Perfectionism
// Phyballs
// Pixel Purge
// PixelField
// Planet Revenge
// Plants Vs Zombies
// Platform
// Platform game
// Plus+Plus
// Pocket Snap
// Poker
// Pool
// Pop the Lock
// Pop to Save
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// Pudi
// Pumpkin Story
// Puppet Bird
// Pyramids of Ra
// qomp
// Quick Switch
// Racing
// Radical
// Rebuild Chile
// Renju
// Rise Above
// Risky Road
// Roguelike
// Roly Poly
// Run Around
// Rush Hour
// SameGame
// SamePhysics
// Save the Totem
// Security
// Serious Scramblers
// Shrink it
// Sling
// Slingy
// Snowflakes
// Sokoban
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// Space is Key
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// Spinny Gun
// Splitter
// Spring Ninja
// Sproing
// Stabilize!
// Stack
// Stick Hero
// String Avoider
// Stringy
// Sudoku
// Super Mario Bros
// Surfingers
// Survival Horror
// Talesworth Adventure
// Tetris
// The Impossible Line
// The Moops - Combos of Joy
// The Next Arrow
// Threes
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// Timberman
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// Tipsy Tower
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// Turn
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// Whack a Creep
// Wheel of Fortune
// Where's my Water
// Wish Upon a Star
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// Wordle
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// Zhed
// zNumbers