As I supposed, it did not take long before some ideas posted in the forum become reality in the blog.
I am talking about the post about soft body engine that I recommend you to read before continuing with this post.
From Wikipedia: Soft body dynamics is an area of physics simulation software that focuses on accurate simulation of a flexible object. That is, the object is deformable, meaning that the relative positions of points of the objects can change.
I received an email from Jack Hopkins, that wants to share with us two examples of a soft body engine
I have noticed some qualms about a Softbody Engine on your forum, so…I went ahead and made one,
i’ve included it here, its annotated and if you want to distribute it on your blog for the people that want one I would be honoured to let you.
from Jack Hopkins (Noddybear)
Jack sent me two versions of the engine… the first one is his “work in progress” while the second one is almost all API
In both versions you control the “blob” with arrow keys, but in the second one you can “jump” pressing mouse button and your blob will react to movie edges.
And source codes.
Enjoy, and thank Jack Hopkins