I want to share with you the video preview of two upcoming games: Stringy and Slingy
Stringy, currently on bid on Flash Game License, is an avoider game built upon the String Avoider AS3 prototype. It features 40 levels, collectible items, timed walls, rotating walls, and scoring system.
Slingy lets you swing a ball trying to grab as much orbs as possible through 40 levels (50 at the moment, but I am polishing them and I think I’ll ship the game with 40 levels), different block types such as pushable, destroyable, one-way platforms, teleports and more… all managed by Box2D physics. It will be placed on Flash Game License in a couple of days, once I’ll polish tile graphics. According to the success of this game, I will plan an iPhone version.
Some tutorials about the making will follow. Meanwhile, if you want to sponsor the games, feel free to ask more information before you place your bid on FGL.