Here we are, exactly one month ago I blogged about my experiment about my experiment on the monetization of an HTML5 game and now the first game to be launched is ready: I only have to decide how to try to monetize it first.
It’s the HTML5 remake of my old WorDrop game, you can watch the gameplay video here:
There are still some minor things to fix, such as the sounds when playing on Safari, due to a wrong MIME type configuration on my server.
The game works well in almost all browsers, I am just having a couple of issue on some IE versions due to the lack of WebGL support, and on old mobiles when there are much letters on the screen, but since I am planning an optimized version for mobile devices, this is not a problem at the moment.
Do you want more specs? Well, four layouts, 62 events including sitelock, highscores submission and fade to black transitions, and I hope a lot of fun.
Now, I just have to decide what to do with it to try to raise some bucks. I have some ideas but I’d also love to hear yours.