Once you made an HTML5 games and see people play it from their mobile browser, it’s obvious you would like to get more out of your work by making a native mobile version. At this time, you have two choices:
1) Re-write your game with your favourite mobile development tool.
2) Turn it into a native mobile App with a dedicated service.
Option 2 is absolutely faster and I already turned an HTML5 game into an iOS App using PhoheGap.
CocoonJS is a technology that helps HTML5 developers publish their web-based games and apps in the most important mobile and web stores with no code changes and with all the advantages of native development, it’s FREE, cloud-based and does not require subscriptions or certificates to test your games on mobile devices.
So, if you are going to ask me if I prefer CocoonJS to PhoneGap, the answer is: I did not publish a full game yet, but I am about to do it, and if everything goes fine… I will stick to CocoonJS.
This is what happened on my iPhone after I installed CocoonJS App Launcher:
I just had to select a path to a zip archive with my HTML5 game in it, wait a couple of seconds then play it on my iPhone.
Now I am going to compile it as a native application and publish it on the App Store, more impressions to come next week.