Today I am going to show you my latest HTML5 game, probably the deepest, in terms of gameplay, I have ever made.
It’s a Roguelike game with RPG elements, there’s a 100 floors tower to climb, fighting against various monster, to kill the final boss.
During your journey, friendly and enemy characters will try to help you or kill you, as you gain experience and advance levels. Also, there are four characters to choose from.
The main engine is almost completed, at the moment I am working on character progression and an algorithm to auto-generate strongest enemies as you climb the tower.
Let me show you a screenshot:
I am quite happy about this game development, and I hope you will be able to play it before February ends.
Anyway, I will keep you up to date.