This is the main question behind the js13kGames competition.
With only 13KB available, it’s impossible to use any framework since even the simplest is way bigger.
Will you try to create eye-candy effects or will you focus on game design keeping anything else as minimal as possible?
I really want to see the entries of this competition, meanwhile let me talk about the prizes: there is a lot of stuff which will help you to make awesome HTML5 games, starting from Box2D plugin for Phaser to Impact JS game engine, with really A LOT of other prizes, including 10 copies of my From null to full HTML5 cross platform game mini book.
I am really proud to contribute to this contest, and being able to give some copies of my book is one of the advantages of writing a book on your own rather than writing for a publisher.
I would never be able to give such an amount of copies if I were writing under a publisher.
Before I send you to the official contest page for all competition details, I am announcing I am about to release a free update to my mini book, and a second mini book is under development, and will explain you everything about match three games.