I announced it some days ago, now here we go: my new book HTML5 Cross Platform Game Development Using Phaser 3 has been released and I put a lot of love in writing it.
With the experience of more than 250 Phaser tutorial and more than 1,500 – one thousand and a half – tutorials written on this blog, I carefully explained in detail all steps in the creation of a game like “2048” with a lot of rooms for customization – what about playing on a 5×5 or 6×4 grid – and each step comes its source code for you to play and experiment.
Have a look at the content of the folder with all source code examples:
By following the book you will learn, among other things:
* The concepts behind HTML5 cross platform development
* How to scale and resize a game to make it look nice on each device
* The structure of your first Phaser project
* Preload images, sounds, fonts and other kind of assets
* Group images into sprite sheets to optimize the game
* Add images and sprites on the stage
* Use tweens to create animations
* Wait for player input
* Process keyboard input
* Process mouse or finger input
* Use arrays to handle game information
* Move sprites
* The importance of placing sprites in front of other sprites using Z-order
* Add and play sound effects
* Design and add a game interface
* Add interactivity with buttons
* Use bitmap fonts to create text effects
* Save and load high scores using local storage
I am also in the process of writing an update to the book, which will show you ho to build a completely different genre of game based on the same engine.
As usual, all updates will be free. Last but not least, by getting the book you will give the blog a great support.
October, 24 2018 first update: turn your HTML5 game into a native Android game using Cordova and Android Studio
* Understand the differences between a web app and a native app
* Install Node.js
* Install Cordova and create your first Cordova project
* Install Android Studio and create your first Android Studio project
* Run your HTML5 game in Android Studio
* Edit Android manifest file to set your custom game configuration
* Draw and edit Android app icons and loading screens
* Create your final APK
Android Studio project included, for you to play with it.
Get the book and learn to build HTML5 games.