Back from 2013 revamping an old Flash concepts: play “Hundreds” HTML5 game powered by Phaser and Arcade physics – Full source code available.
Read all posts about "Hundreds" gameEmanuele Feronato
I built a HTML5 hyper casual game like “Bouncing Ball” in less than 100 lines thanks to Phaser 3 and ARCADE physics. Source code available.
Read all posts about "Bouncing Ball" gameThe blog turns 13. When I was 13, I got my first computer and my life changed. 13 years is a very important milestone to me. Thank you for being my reader.
“Turnellio” is a great twist on Match3 games built by talented Flash developer Tonypa. I ported it to HTML5 in a matter of minutes thanks to my pure JavaScript Match3 class, with no dependencies at all – download the source code and build your own HTML5 game.
Read all posts about "Turnellio" gameA complete HTML5 prototype of “Tipsy Tower” hyper casual physics game built with Phaser 3 and Matter.js featuring multiple cameras in less than 200 lines. Source code available.
Read all posts about "Tipsy Tower" gameSwing and collect gems before time is over in “Gems n’ Ropes”, physics game built with Phaser and Matter.js, available for licensing or to get the source code.
Building a HTML5 “Draw and Match” game has never been so easy with this pure JavaScript class with no dependencies. The class handles everything, you just have to manage input and move stuff on the screen. Full Phaser 3 example included.
Read all posts about "Dungeon Raid" gameThe famous hyper casual game “Flappy Bird” HTML5 prototype has been updated to latest Phaser version, 3.16.2 – A complete game in less than 100 lines
Read all posts about "Flappy Bird" gameIf you are looking for a nice time bar or energy bar for your HTML5 games but you don’t want to draw a lot of images, try using Phaser 3 and masks. Full commented source code available.
Animated sunburst effects can dramatically improve the look and feel of your cartoonish HTML5 games. You can build your sunburst effect with a few lines of code thanks to Phaser