In the 6th step of the creation of “Stairs” HTML5 game using Godot engine I am explaining how to wait for user input to start the game and how to die with style. Full commented source code available for free.
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In the 5th step in the building of a HTML5 game like “Stairs” with Godot Engine, we add a virtual trackpad for a better ball control, check for the ball hit a spike or fall down the stair. Full commented project available to download.
Read all posts about "Stairs" gameIn the 4th step of the HTML5 prototype of “Stairs” game built with Godot, we’ll see how to add more spikes and control the ball with the mouse. Full downloadable project with commented source code available.
Read all posts about "Stairs" gameIn this 3rd step of “Stairs” HTML5 prototype build with Godot, we’ll see how to add a bouncing ball with no physics, just faking the movement with trigonometry. Full project available for download.
Read all posts about "Stairs" gameSecond step about the creation of a HTML5 game like “Stairs” using Godot. How to assign material to objects and add infinite randomly generated spikes. Detailed tutorial with 15 pictures and commented source code.
Read all posts about "Stairs" gameDetailed tutorial with commented source code and 30 pictures about the creation of “Stairs” mobile game in HTML5 using Godot Engine. In this first part we are going to build an endless staircase. Full project available for download.
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